Matt Wilmas wrote:
> Hi Nuno,
>
> ----- Original Message -----
> From: "Nuno Lopes"
> Sent: Thursday, November 09, 2006
>
>
>   
>> Great patch! From my quick tests I got about 35% performance increase.
>> Ah, it needs a little tweak to work on windows, as 'long long' is defined
>>     
> as
>   
>> __int64 (probably we could do a typedef once for all, as there are already
>> many #ifdefs in the code because of this).
>>     
>
> Did it not work for you as-is on Windows...?  It did for me, since it seems
> there's already a typedef for __int64 -> long long.  I'd wondered the same,
> but before I added the (double) cast in case of overflow, I got the
> "Conversion from *__int64* to double: possible loss of precision" warning.
> :-)
>
> Glad you and Andi like the patch though!  I didn't know if there'd be any
> interest, LOL.  I'll respond to Andi's message later...
>   
Could be compiler version. VC6 doesn't support "long long", but I've
heard that the new versions supported it.

Edin

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