Ah, I've read Stefan's Hardened patch, and yes, it is much simpler &
superior than the patch that Michael Vergoz proposed.
Yes yes :D I simply never get the segfault - so i can control the process
execution. other way other idea other man.
I had implemented this way with sigaltstack() the problem is that the
process must be stop after that segfault (on threaded server the server will
continue to stop) and after that it's really dangerous & nightmare to keep
the process on.
Make the choise you want. Anyway PHP folks told me that they will never
control lazyuserfriendly stuff.
-michael
----- Original Message -----
From: "Nuno Lopes" <[EMAIL PROTECTED]>
To: "Ilia Alshanetsky" <[EMAIL PROTECTED]>; "Michael Vergoz"
<[EMAIL PROTECTED]>
Cc: "Stefan Esser" <[EMAIL PROTECTED]>;
<[EMAIL PROTECTED]>; "'Wez Furlong'" <[EMAIL PROTECTED]>;
"'PHPdev'" <internals@lists.php.net>
Sent: Sunday, February 26, 2006 9:18 PM
Subject: Re: [PHP-DEV] Vote for Zend Deep Stack Prevention (ZDSP)
Using recursive functions without any constraint is a bad programming
practice, period. You should always implement a pop/push stack in those
situations to avoid getting into infinite or near infinite recursion.
Ilia
OK, but the good compilers/interpreters don't segfault..
This time its my turn to produce a patch :) It plays with signals & such.
I've discovered that zend_bailout() does everything I needed :)
http://mega.ist.utl.pt/~ncpl/zend_stack_protection.txt
Ah, I've read Stefan's Hardened patch, and yes, it is much simpler &
superior than the patch that Michael Vergoz proposed.
Nuno
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