David Olsson wrote:
malloc to allocate memory. This means that my memory allocations using c++ new should allocate persistent memory chunks. So the persistent/non-persistent memory issue doesn't explain why my std::map simply is empty. The fact that it contain zval pointers pointing to invalid memory I understand but I don't get why it gets emptied. Any ideas?

Overload new and delete operators?

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Ondrej Ivanic
([EMAIL PROTECTED])

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