On Tue, Jun 10, 2025, at 22:09, Larry Garfield wrote:
> On Tue, Jun 10, 2025, at 2:45 PM, Dmitry Derepko wrote:
> > Thanks for participating, Larry.
> >
> > On Mon, Jun 9, 2025 at 10:29 PM Larry Garfield <la...@garfieldtech.com> 
> > wrote:
> >> 2. Please link to a PR of your actual implementation.  In context it looks 
> >> like your branch comparison link is to the version you said didn't work, 
> >> so it's not that helpful.
> >
> > Correct, I don't have another one. This is big feature, I need a lot of 
> > time to implement it. I don't want to waste my time if we decide that 
> > RFC won't pass at all.
> 
> Understood.

I'd recommend figuring it out, even if it costs a lot of time. Some of the 
feedback I got on nested classes -- even after working on the implementation 
nearly every weekend for months -- was that the PoC code was too hacky and 
didn't work with opcache. There are hard dates for features to be merged; and 
if you don't hit that date ... well, fun times to be had trying to get it done 
by the release time, and nobody wants that crunch (and the inevitable bugs that 
follow). There's enough to do just to get a release done. Having working code 
that is at least somewhat shippable is a big indicator that an RFC will pass.

> 
> >> 3. The biggest question that has come up in the past (Ilija and I have 
> >> discussed it at length) is, naturally, autoloading.  How if at all do you 
> >> address that?
> >
> > In the original message I mentioned `use extension` construction. This 
> > should be enough for solution, isn't it?
> 
> Very much not.  The `use` construct has no bearing on autoloading currently.  
> Autoloading happens only for classes and class-like things (interfaces, 
> traits, enums).  If a function is not found, PHP just crashes.  Various 
> solutions to this have been discussed over the years, none of which ever made 
> it as far as a vote.
> 
> I toyed with the idea of having extension functions compile to a static 
> method on a class as a way around this, but of course then you end up with a 
> file-per-function, and the file name has to match not the function name, but 
> whatever mangled class name gets generated.  Not at all intuitive.
> 
> In fairness, I think with universal opcache, preloading, and the increasing 
> use of persistent processes, just skipping autoloading for functions and 
> front-loading them via composer.json's "files" block is fine for the 80% 
> case.  But it feels like I am in the minority on that position.
> 
> >> 4. The other big question was determining when to match a given "method" 
> >> call to an extension function, when the type of a variable is not always 
> >> known at compile time.  How did you address this?
> >
> > Cannot understand the passage, could you explain more?
> 
> <?php 
> // index.php
> 
> function Point.area(): int { 
>   return $this->x & $this->y;
> }
> 
> function doStuff($p) {
>   // At compile time, we don't know that $p is a Point. In fact, it may not 
> be.
>   // The function will allow any value here, even a non-object, so it doesn't 
> know
>   // if this should be compiled to Point__area($p) or left as is.
>   print $p->area();
> }
> 
> The only way I could think of to handle that is to have a method call "trap" 
> similar to class autoloading, that when hit checks at runtime "hey, this 
> method didn't exist, but is there a `use`d function that would match based on 
> the runtime type of this value?"  But Ilija felt that would be prohibitively 
> slow.  It would certainly be slower than just a function/method call since 
> the trap takes time.

Yep, this would def have to be done at runtime; not compile time, which pretty 
much rules out `use` as a solution (at least as `use` is currently 
implemented). What could happen instead is that it literally patches the 
class's method table when you define an extension method. This would make it 
globally available once defined; but that is probably fine 99% of the time 
(since you're most likely the only one using that extension). You could even 
isolate it to the namespace it is defined in. A solution could be to encode the 
namespace in the injected method name as a sort of mangling.

namespace Foo;

function \OtherNamespace\Point.area(): int {}

// patches OtherNamespace\Point with a method called \Foo\Area()

Or something like that. The main issue is that then it can't be resolved at 
runtime because namespaces are "erased". You'd have to extract the current 
namespace from the current name which means bare code won't be able to call it, 
even if it is in the namespace because bare code is executed in the global 
namespace (IIRC): https://3v4l.org/pRsoh

I did quite a bit of experimentation on this for nested classes (which needed 
to be able to differentiate between a namespace and a class of the same name). 
It's not simple.

I don't really have a good solution; so I'm sorry to only bring issues here. 
But at least I can name the challenges ahead. Feel free to ask me anything 
about this.

> And then we get into questions of inheritance, and, well, it gets even 
> messier fast.
> 
> One possibility that we riffed on during the pipes discussion (mostly off 
> list, I think) was using +> for some combination of extension functions and 
> Elixir-style first-arg pipe passing, so that $p+>area() would signal to the 
> engine (compile time or runtime) that area() wasn't a method but a function 
> that should get $p passed to it.  That would solve the "trap" problem, but 
> still doesn't address autoloading, the lack of compile time type knowledge, 
> or how to differentiate between Point.area(), ShapeInterface.area(), 
> Rect.area(), etc.
> 
> --Larry Garfield

— Rob

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