Hey,

On 28.08.2024 21:16, Christoph M. Becker wrote:
(1) The libraries on which several extensions rely are not yet available
for Windows on arm64; at least the winlib-builder[2] would need to be
improved in this regard, but of course, some libraries may not even
support Windows on arm64 yet.

(2) To my knowledge, none of the core developers has a Windows on arm64
environment available, and I presume that nobody wants to run an arm64
emulator on an x64 machine.  And since there are no public GH runners
for that platform (that might change in a couple of months, though[3]),
we cannot actually test (let alone develop) these builds.

I don't have much knowledge about the compiler aspects but to your point 1 from 
what I understand (as a user of a Surface Pro 11) some apps are built for ARM64 
but with some x64 compatibility in mind, that's referred to as 
ARM64EChttps://learn.microsoft.com/en-us/windows/arm/arm64ec - I've seen this 
done for Microsoft Office which needs to support some legacy x64 plugins and 
also foobar2000 to support x64 plugins that are abandoned and won't be 
recompiled any time soon. I'm thinking this might help with lib dependencies 
here?

As for 2, I kinda need my computer still but I can offer to test run some 
builds if it helps.

Best,
Jordi

--
Jordi Boggiano
@seldaek -https://seld.be

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