On Wed, Oct 18, 2023 at 2:51 PM someniatko <somenia...@gmail.com> wrote:
> Hi internals, > > There is often a need to compare whether two objects are equal. For > example, a popular [brick/money]( > https://packagist.org/packages/brick/money) > library has a `Money` class, which has an `equals()` method. However, this > becomes tedious to implement such methods, when multiple nested objects are > involved. For instance, Money has an amount and a currency. > > There were already suggestions on the mailing list to allow "overloading" > existing `==` operator, and some suggestions went even as far as > overloading `<`, `>=` etc operators. However, overloading existing > operators may lead to a BC break between the PHP version which does support > the functionality, and which doesn't. It won't result in a BC break in case > it's an entirely new syntax, because a library or a project won't be able > to write code which overloads `==` in say PHP 8.4, but with code which > still works in PHP 8.3 - it will have to require PHP 8.4+. But if it is > implemented as a magic method, then `==` will work differently for 8.3 and > 8.4. > > I suggest thinking about introducing a new operator `~=`, which signifies > that custom equality is requested. In such a case, `==` will work as it > works now, and by default `~=` will work also like `==`, unless its > behavior is overwritten via a magic method. If a magic method is not > present in a class being compared, `~=` will compare two objects field by > field, but using `~=` comparison rather than `==` comparison, recursively. > > For instance, a Money object may consist of Amount and Currency. If two > Moneys are compared using `~=`, and Money does not implement a magic > method, Amount also doesn't implement it, but Currency does, then Amounts > are compared using `~=` which is equal to `==` comparison in this case, > but Currencies are compared using their custom comparison logic. > > This approach allows combining > - no BC break - `~=` is a new syntax which is unavailable in older PHP > versions > - explicitly showing an intent that objects are compared using a custom > comparison, rather than standard PHP one > - allow to skip writing boilerplate equals() methods which just forward > equals() to the nested objects > - standardize such comparisons on the language level > > Of course how exactly this operator looks may be changed, `~=` is just an > example. > > WDYT? > > Regards, > Illia / someniatko > Note that `~=` is used in Lua instead of `!=`. Having this operator be an overloading == would feel really counterintuitive to me. We have "instanceof", and I've seen "is" ideas floating around. Could also look into the direction of "equals" for this. https://www.lua.org/pil/3.2.html