Hi internals, There is often a need to compare whether two objects are equal. For example, a popular [brick/money](https://packagist.org/packages/brick/money) library has a `Money` class, which has an `equals()` method. However, this becomes tedious to implement such methods, when multiple nested objects are involved. For instance, Money has an amount and a currency.
There were already suggestions on the mailing list to allow "overloading" existing `==` operator, and some suggestions went even as far as overloading `<`, `>=` etc operators. However, overloading existing operators may lead to a BC break between the PHP version which does support the functionality, and which doesn't. It won't result in a BC break in case it's an entirely new syntax, because a library or a project won't be able to write code which overloads `==` in say PHP 8.4, but with code which still works in PHP 8.3 - it will have to require PHP 8.4+. But if it is implemented as a magic method, then `==` will work differently for 8.3 and 8.4. I suggest thinking about introducing a new operator `~=`, which signifies that custom equality is requested. In such a case, `==` will work as it works now, and by default `~=` will work also like `==`, unless its behavior is overwritten via a magic method. If a magic method is not present in a class being compared, `~=` will compare two objects field by field, but using `~=` comparison rather than `==` comparison, recursively. For instance, a Money object may consist of Amount and Currency. If two Moneys are compared using `~=`, and Money does not implement a magic method, Amount also doesn't implement it, but Currency does, then Amounts are compared using `~=` which is equal to `==` comparison in this case, but Currencies are compared using their custom comparison logic. This approach allows combining - no BC break - `~=` is a new syntax which is unavailable in older PHP versions - explicitly showing an intent that objects are compared using a custom comparison, rather than standard PHP one - allow to skip writing boilerplate equals() methods which just forward equals() to the nested objects - standardize such comparisons on the language level Of course how exactly this operator looks may be changed, `~=` is just an example. WDYT? Regards, Illia / someniatko