During suspend (or module unload), if we have never accessed the engine
(i.e. userspace never submitted a batch to it), the engine is idle. Then
we attempt to idle the engine by forcing it to the default context,
which actually means we submit a render batch to setup the golden
context state and then wait for it to complete. We can skip this
entirely as we know the engine is idle.

v2: Drop incorrect comment.

References: https://bugs.freedesktop.org/show_bug.cgi?id=95634
Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
Reviewed-by: Joonas Lahtinen <joonas.lahti...@linux.intel.com>
---
 drivers/gpu/drm/i915/i915_gem.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index 21d0dea57312..29353b532b1c 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -3668,8 +3668,10 @@ int i915_gpu_idle(struct drm_device *dev)
        struct intel_engine_cs *engine;
        int ret;
 
-       /* Flush everything onto the inactive list. */
        for_each_engine(engine, dev_priv) {
+               if (engine->last_context == NULL)
+                       continue;
+
                if (!i915.enable_execlists) {
                        struct drm_i915_gem_request *req;
 
-- 
2.8.1

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