On Thu, Apr 16, 2015 at 11:50:04AM +0100, Chris Wilson wrote:
> On Thu, Apr 16, 2015 at 11:03:20AM +0200, Daniel Vetter wrote:
> > On Wed, Apr 15, 2015 at 04:39:59PM +0100, Chris Wilson wrote:
> > > Since the removal of the user pin_ioctl, the only means for pinning an
> > > object is either through binding to the scanout or during execbuf
> > > reservation. As the later prevents a call to set-tiling, we need only
> > > check if the obj is pinned into the display plane to see if we need
> > > reject the set-tiling ioctl.
> > > 
> > > Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
> > 
> > Queued for -next, thanks for the patch.
> 
> I was wondering if I could get away with framebuffer_references now that
> we do allocate fb for everything, but was too lazy to actually check.
> 
> Gut feeling?

legacy overlay is still using plain buffers unfortunately :(
-Daniel
-- 
Daniel Vetter
Software Engineer, Intel Corporation
http://blog.ffwll.ch
_______________________________________________
Intel-gfx mailing list
Intel-gfx@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

Reply via email to