On Fri, Feb 27, 2015 at 09:38:10AM -0800, Jesse Barnes wrote:
> On 02/10/2015 05:28 AM, ville.syrj...@linux.intel.com wrote:
> > @@ -957,8 +954,7 @@ static void valleyview_update_sprite_wm(struct
> drm_plane *plane,
> >     int plane_prec;
> >     int sprite_dl;
> >     int prec_mult;
> > -   const int high_precision = IS_CHERRYVIEW(dev) ?
> > -           DRAIN_LATENCY_PRECISION_32 : DRAIN_LATENCY_PRECISION_64;
> > +   const int high_precision = IS_CHERRYVIEW(dev) ? 16 : 64;
> >  
> >     sprite_dl = I915_READ(VLV_DDL(pipe)) & 
> > ~(DDL_SPRITE_PRECISION_HIGH(sprite) |
> >                 (DRAIN_LATENCY_MASK << DDL_SPRITE_SHIFT(sprite)));
> > 
> 
> This hunk changes things; did it belong in the earlier patch?

Yeah that should have been part of patch 1 already. I'll respin.

> 
> With that explained:
> Reviewed-by: Jesse Barnes <jbar...@virtuousgeek.org>

-- 
Ville Syrjälä
Intel OTC
_______________________________________________
Intel-gfx mailing list
Intel-gfx@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

Reply via email to