On Thu, Oct 30, 2014 at 04:39:36PM +0000, Tvrtko Ursulin wrote:
> From: Tvrtko Ursulin <tvrtko.ursu...@intel.com>
> 
> Things like reliable GGTT mappings and mirrored 3d display will need to be
> to map the same object twice into the GGTT.

What's a reliable GGTT mapping and how does it differ from today's
notoriously unreliable mappings?
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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