From: gsarora <gagandeep.s.ar...@intel.com>

Extended intel_sprite_on functionality to display all the
available sprite planes on a particular connector.

Signed-off-by: Gagandeep S Arora <gagandeep.s.ar...@intel.com>
---
 demos/intel_sprite_on.c | 138 ++++++++++++++++++++++++++++++------------------
 1 file changed, 87 insertions(+), 51 deletions(-)

diff --git a/demos/intel_sprite_on.c b/demos/intel_sprite_on.c
index a1c6a34..23fc56c 100644
--- a/demos/intel_sprite_on.c
+++ b/demos/intel_sprite_on.c
@@ -279,12 +279,12 @@ static void connector_find_preferred_mode(int gfx_fd,
        c->connector = connector;
 }
 
-static int connector_find_plane(int gfx_fd, struct connector *c)
+static int connector_find_plane(int gfx_fd, struct connector *c,
+                               unsigned int **sprite_plane_id)
 {
        drmModePlaneRes *plane_resources;
        drmModePlane *ovr;
-       uint32_t id = 0;
-       int i;
+       int i, sprite_plane_count = 0;
 
        plane_resources = drmModeGetPlaneResources(gfx_fd);
        if (!plane_resources) {
@@ -293,6 +293,12 @@ static int connector_find_plane(int gfx_fd, struct 
connector *c)
                return 0;
        }
 
+       /* Allocating buffer to hold sprite plane ids of the
+         * current connector.
+         */
+       *sprite_plane_id = (unsigned int *) 
malloc(plane_resources->count_planes *
+                                                  sizeof(unsigned int));
+
        for (i = 0; i < plane_resources->count_planes; i++) {
                ovr = drmModeGetPlane(gfx_fd, plane_resources->planes[i]);
                if (!ovr) {
@@ -300,16 +306,15 @@ static int connector_find_plane(int gfx_fd, struct 
connector *c)
                                strerror(errno));
                        continue;
                }
-
+               /* Add the available sprite id to the buffer sprite_plane_id.
+                 */
                if (ovr->possible_crtcs & (1 << c->pipe)) {
-                       id = ovr->plane_id;
-                       drmModeFreePlane(ovr);
-                       break;
+                       (*sprite_plane_id)[sprite_plane_count++] = 
ovr->plane_id;
                }
                drmModeFreePlane(ovr);
        }
 
-       return id;
+       return sprite_plane_count;
 }
 
 static int prepare_primary_surface(int fd, int prim_width, int prim_height,
@@ -479,8 +484,8 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
        const int                           num_surfaces = 3;
        uint32_t                            sprite_handles[num_surfaces];
        uint32_t                            sprite_fb_id[num_surfaces];
-       int                                 sprite_x;
-       int                                 sprite_y;
+       int                                 *sprite_x = NULL;
+       int                                 *sprite_y = NULL;
        uint32_t                            sprite_stride;
        uint32_t                            sprite_size;
        uint32_t                            handles[4],
@@ -499,10 +504,10 @@ static void ricochet(int tiled, int sprite_w, int 
sprite_h,
                                            curr_term;
        int                                 c_index;
        int                                 sprite_index;
-       unsigned int                        sprite_plane_id;
+       unsigned int                        *sprite_plane_id = NULL;
        uint32_t                            plane_flags = 0;
-       int                                 delta_x,
-                                           delta_y;
+       int                                 *delta_x = NULL,
+                                           *delta_y = NULL;
        struct timeval                      stTimeVal;
        long long                           currTime,
             prevFlipTime,
@@ -511,7 +516,8 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
             deltaMoveTime,
             SleepTime;
        char                                key;
-
+       int                                 sprite_plane_count = 0;
+       int                                 i;
        // Open up I915 graphics device
        gfx_fd = drmOpen("i915", NULL);
        if (gfx_fd < 0) {
@@ -564,8 +570,9 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
 
                // Determine if sprite hardware is available on pipe
                // associated with this connector.
-               sprite_plane_id = connector_find_plane(gfx_fd, &curr_connector);
-               if (!sprite_plane_id) {
+               sprite_plane_count = connector_find_plane(gfx_fd, 
&curr_connector,
+                                                         &sprite_plane_id);
+               if (!sprite_plane_count) {
                        printf("Failed to find sprite plane on crtc\n");
                        goto out;
                }
@@ -704,12 +711,15 @@ static void ricochet(int tiled, int sprite_w, int 
sprite_h,
                }
 
                // Set the sprite colorkey state
-               set.plane_id = sprite_plane_id;
-               set.min_value = 0;
-               set.max_value = 0;
-               set.flags = I915_SET_COLORKEY_NONE;
-               ret = drmCommandWrite(gfx_fd, DRM_I915_SET_SPRITE_COLORKEY, 
&set, sizeof(set));
-               assert(ret == 0);
+               for(i = 0; i < sprite_plane_count; i++) {
+                       set.plane_id = sprite_plane_id[i];
+                       set.min_value = 0;
+                       set.max_value = 0;
+                       set.flags = I915_SET_COLORKEY_NONE;
+                       ret = drmCommandWrite(gfx_fd, 
DRM_I915_SET_SPRITE_COLORKEY, &set,
+                                             sizeof(set));
+                       assert(ret == 0);
+               }
 
                // Set up sprite output dimensions, initial position, etc.
                if (out_w > prim_width / 2)
@@ -717,10 +727,21 @@ static void ricochet(int tiled, int sprite_w, int 
sprite_h,
                if (out_h > prim_height / 2)
                        out_h = prim_height / 2;
 
-               delta_x = 3;
-               delta_y = 4;
-               sprite_x = (prim_width / 2) - (out_w / 2);
-               sprite_y = (prim_height / 2) - (out_h / 2);
+               delta_x = (int *) malloc(sprite_plane_count * sizeof(int));
+               delta_y = (int *) malloc(sprite_plane_count * sizeof(int));
+               sprite_x = (int *) malloc(sprite_plane_count * sizeof(int));
+               sprite_y = (int *) malloc(sprite_plane_count * sizeof(int));
+
+               /* Initializing the coordinates (x,y) of the available sprites 
on the
+                * connector, equally spaced along the diagonal of the rectangle
+                * {(0,0),(prim_width/2, prim_height/2)}.
+                */
+               for(i = 0; i < sprite_plane_count; i++) {
+                       delta_x[i] = 3;
+                       delta_y[i] = 4;
+                       sprite_x[i] = i * (prim_width / (2 * 
sprite_plane_count));
+                       sprite_y[i] = i * (prim_height / (2 * 
sprite_plane_count));
+               }
 
                currTime = 0;
                prevFlipTime = 0;       // Will force immediate sprite flip
@@ -748,38 +769,44 @@ static void ricochet(int tiled, int sprite_w, int 
sprite_h,
                        // Move the sprite on the screen and flip
                        // the surface if the index has changed
                        // NB: sprite_w and sprite_h must be 16.16 fixed point, 
herego << 16
-                       if (drmModeSetPlane(gfx_fd, sprite_plane_id, 
curr_connector.crtc,
-                                           sprite_fb_id[sprite_index], 
plane_flags,
-                                           sprite_x, sprite_y,
-                                           out_w, out_h,
-                                           0, 0,
-                                           sprite_w << 16, sprite_h << 16))
-                               printf("Failed to enable sprite plane: %s\n", 
strerror(errno));
+                       for(i = 0; i < sprite_plane_count; i++) {
+                               if (drmModeSetPlane(gfx_fd, sprite_plane_id[i],
+                                                   curr_connector.crtc,
+                                                   sprite_fb_id[sprite_index],
+                                                   plane_flags,
+                                                   sprite_x[i], sprite_y[i],
+                                                   out_w, out_h,
+                                                   0, 0,
+                                                   sprite_w << 16, sprite_h << 
16))
+                                       printf("Failed to enable sprite plane: 
%s\n",
+                                               strerror(errno));
+                       }
 
                        // Check if it's time to move the sprite surface
                        if (currTime - prevMoveTime > deltaMoveTime)  {
 
                                // Compute the next position for sprite
-                               sprite_x += delta_x;
-                               sprite_y += delta_y;
-                               if (sprite_x < 0) {
-                                       sprite_x = 0;
-                                       delta_x = -delta_x;
-                               }
-                               else if (sprite_x > prim_width - out_w) {
-                                       sprite_x = prim_width - out_w;
-                                       delta_x = -delta_x;
-                               }
+                               for(i = 0; i < sprite_plane_count; i++) {
+                                       sprite_x[i] += delta_x[i];
+                                       sprite_y[i] += delta_y[i];
+                                       if (sprite_x[i] < 0) {
+                                               sprite_x[i] = 0;
+                                               delta_x[i] = -delta_x[i];
+                                       }
+                                       else if (sprite_x[i] > prim_width - 
out_w) {
+                                               sprite_x[i] = prim_width - 
out_w;
+                                               delta_x[i] = -delta_x[i];
+                                       }
 
-                               if (sprite_y < 0) {
-                                       sprite_y = 0;
-                                       delta_y = -delta_y;
-                               }
-                               else if (sprite_y > prim_height - out_h) {
-                                       sprite_y = prim_height - out_h;
-                                       delta_y = -delta_y;
+                                       if (sprite_y[i] < 0) {
+                                               sprite_y[i] = 0;
+                                               delta_y[i] = -delta_y[i];
+                                       }
+                                       else if (sprite_y[i] > prim_height - 
out_h) {
+                                               sprite_y[i] = prim_height - 
out_h;
+                                               delta_y[i] = -delta_y[i];
+                                       }
                                }
-
                                prevMoveTime = currTime;
                        }
 
@@ -829,6 +856,15 @@ static void ricochet(int tiled, int sprite_w, int sprite_h,
                                deltaFlipTime : deltaMoveTime;
                        usleep(SleepTime);
                }
+
+               free(sprite_plane_id);
+               free(sprite_x);
+               free(sprite_y);
+               free(delta_x);
+               free(delta_y);
+               sprite_plane_id = NULL;
+               sprite_plane_count = 0;
+               sprite_x = sprite_y = delta_x = delta_y = NULL;
        }
 
 out:
-- 
2.1.0

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