On Tue, May 06, 2014 at 10:48:02PM +0300, Abdiel Janulgue wrote:
> Use on-chip hw-binding table generator to generate binding
> tables when the test emits SURFACE_STATES packets. The hw generates
> these binding table packets internally so we don't have to
> allocate space on the batchbuffer.
> 
> Signed-off-by: Abdiel Janulgue <abdiel.janul...@linux.intel.com>
> ---
>  lib/gen8_render.h       |   13 +++++++
>  lib/intel_batchbuffer.c |   12 ++++++
>  lib/intel_batchbuffer.h |    3 ++
>  lib/intel_reg.h         |    3 ++
>  lib/rendercopy_gen8.c   |   97 
> ++++++++++++++++++++++++++++++++++++++++++++---
>  5 files changed, 123 insertions(+), 5 deletions(-)
> 
> diff --git a/lib/gen8_render.h b/lib/gen8_render.h
> index fffc100..4d5f7ba 100644
> --- a/lib/gen8_render.h
> +++ b/lib/gen8_render.h
> @@ -83,6 +83,19 @@
>  /* Random shifts */
>  #define GEN8_3DSTATE_PS_MAX_THREADS_SHIFT 23
>  
> +/* GEN8+ resource streamer */
> +#define GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC       (0x7919 << 16) /* GEN8 */
> +# define BINDING_TABLE_POOL_ENABLE              0x0800
> +#define GEN8_3DSTATE_BINDING_TABLE_EDIT_VS          (0x7843 << 16) /* GEN8 */
> +#define GEN8_3DSTATE_BINDING_TABLE_EDIT_GS          (0x7844 << 16) /* GEN8 */
> +#define GEN8_3DSTATE_BINDING_TABLE_EDIT_HS          (0x7845 << 16) /* GEN8 */
> +#define GEN8_3DSTATE_BINDING_TABLE_EDIT_DS          (0x7846 << 16) /* GEN8 */
> +#define GEN8_3DSTATE_BINDING_TABLE_EDIT_PS          (0x7847 << 16) /* GEN8 */
> +
> +/* Toggling RS needs PIPE_CONTROL SC invalidate */
> +#define _3DSTATE_PIPE_CONTROL                ((0x3 << 29) | (3 << 27) | (2 
> << 24))
> +#define PIPE_CONTROL_STATE_CACHE_INVALIDATE  (1 << 2)
> +
>  /* Shamelessly ripped from mesa */
>  struct gen8_surface_state
>  {
> diff --git a/lib/intel_batchbuffer.c b/lib/intel_batchbuffer.c
> index e868922..26c9b89 100644
> --- a/lib/intel_batchbuffer.c
> +++ b/lib/intel_batchbuffer.c
> @@ -81,6 +81,14 @@ intel_batchbuffer_reset(struct intel_batchbuffer *batch)
>       memset(batch->buffer, 0, sizeof(batch->buffer));
>  
>       batch->ptr = batch->buffer;
> +
> +     if (batch->hw_bt_pool_bo != NULL) {
> +             drm_intel_bo_unreference(batch->hw_bt_pool_bo);
> +             batch->hw_bt_pool_bo = NULL;
> +     }
> +
> +     batch->hw_bt_pool_bo = drm_intel_bo_alloc(batch->bufmgr, "hw_bt",
> +                                               131072, 4096);
>  }
>  
>  /**
> @@ -116,6 +124,10 @@ intel_batchbuffer_free(struct intel_batchbuffer *batch)
>  {
>       drm_intel_bo_unreference(batch->bo);
>       batch->bo = NULL;
> +
> +     drm_intel_bo_unreference(batch->hw_bt_pool_bo);
> +     batch->hw_bt_pool_bo = NULL;
> +
>       free(batch);
>  }
>  
> diff --git a/lib/intel_batchbuffer.h b/lib/intel_batchbuffer.h
> index 49dbcf0..2a516bc 100644
> --- a/lib/intel_batchbuffer.h
> +++ b/lib/intel_batchbuffer.h
> @@ -18,6 +18,9 @@ struct intel_batchbuffer {
>       uint8_t buffer[BATCH_SZ];
>       uint8_t *ptr;
>       uint8_t *state;
> +
> +     drm_intel_bo *hw_bt_pool_bo;
> +     int use_resource_streamer;
>  };
>  
>  struct intel_batchbuffer *intel_batchbuffer_alloc(drm_intel_bufmgr *bufmgr,
> diff --git a/lib/intel_reg.h b/lib/intel_reg.h
> index 4b3a102..1cb9a29 100644
> --- a/lib/intel_reg.h
> +++ b/lib/intel_reg.h
> @@ -2560,6 +2560,9 @@ SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
>  #define MI_BATCH_NON_SECURE          (1)
>  #define MI_BATCH_NON_SECURE_I965     (1 << 8)
>  
> +/* Resource Streamer */
> +#define MI_RS_CONTROL           (0x6 << 23)
> +
>  #define MAX_DISPLAY_PIPES    2
>  
>  typedef enum {
> diff --git a/lib/rendercopy_gen8.c b/lib/rendercopy_gen8.c
> index 6f5a698..b0dd0f3 100644
> --- a/lib/rendercopy_gen8.c
> +++ b/lib/rendercopy_gen8.c
> @@ -169,12 +169,14 @@ static void
>  gen6_render_flush(struct intel_batchbuffer *batch,
>                 drm_intel_context *context, uint32_t batch_end)
>  {
> -     int ret;
> +     int ret = 0;
> +     uint32_t flags = 0;
>  
>       ret = drm_intel_bo_subdata(batch->bo, 0, 4096, batch->buffer);
> +     flags = batch->use_resource_streamer ? I915_EXEC_RESOURCE_STREAMER : 0;
>       if (ret == 0)
>               ret = drm_intel_gem_bo_context_exec(batch->bo, context,
> -                                                 batch_end, 0);
> +                                                 batch_end, flags | 
> I915_EXEC_RENDER);
>       assert(ret == 0);
>  }
>  
> @@ -228,18 +230,83 @@ gen8_bind_buf(struct intel_batchbuffer *batch, struct 
> igt_buf *buf,
>       return offset;
>  }
>  
> +static void
> +gen8_hw_binding_table(struct intel_batchbuffer *batch, bool enable)
> +{
> +     if (!enable) {
> +             OUT_BATCH(MI_RS_CONTROL | 0x0);
> +
> +             OUT_BATCH(GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC | (4 - 2));
> +             /* binding table pool base address */
> +             OUT_BATCH(0);
> +             OUT_BATCH(0);
> +             /* Upper bound */
> +             OUT_BATCH(0);
> +

WaCsStallBeforeStateCacheInvalidate says you need to emit another
PIPE_CONTROL here with CS stall bit set. And thanks to the other
restrictions that PIPE_CONTORL needs one of the other magic bits also
set. Stall at scoreboard perhaps? I think that's what we set in the
kernel usually.

> +             OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
> +             OUT_BATCH(PIPE_CONTROL_STATE_CACHE_INVALIDATE);
> +             OUT_BATCH(0);
> +             OUT_BATCH(0);
> +             OUT_BATCH(0);
> +             OUT_BATCH(0);
> +
> +             return;
> +        }
> +     OUT_BATCH(GEN8_3DSTATE_BINDING_TABLE_POOL_ALLOC | (4 - 2));
> +
> +     /* binding table pool base address */
> +     OUT_RELOC(batch->hw_bt_pool_bo, I915_GEM_DOMAIN_SAMPLER, 0,
> +                  BINDING_TABLE_POOL_ENABLE);
> +     OUT_BATCH(0);

I suppose it doesn't matter much which domain we use here. But the
hardware writes to the BT pool so maybe you should set write domain
as well?

> +
> +     /* Upper bound */
> +     OUT_RELOC(batch->hw_bt_pool_bo, I915_GEM_DOMAIN_SAMPLER, 0,
> +                  batch->hw_bt_pool_bo->size);

AFAICS on bdw this should be just the bt pool size and not a reloc.

> +

Again need another CS stall PIPE_CONTROL.

> +     OUT_BATCH(_3DSTATE_PIPE_CONTROL | (6 - 2));
> +     OUT_BATCH(PIPE_CONTROL_STATE_CACHE_INVALIDATE);
> +     OUT_BATCH(0);
> +     OUT_BATCH(0);
> +     OUT_BATCH(0);
> +     OUT_BATCH(0);
> +}
> +
> +static uint32_t
> +gen8_rs_bind_surfaces(struct intel_batchbuffer *batch,
> +                   struct igt_buf *src,
> +                   struct igt_buf *dst,
> +                   uint32_t *surf0, uint32_t *surf1)
> +{
> +     *surf0 = gen8_bind_buf(batch, dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 
> 1);
> +     *surf1 = gen8_bind_buf(batch, src, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 
> 0);
> +
> +     return 0;
> +}
> +
> +static void
> +gen8_rs_edit_surfaces(struct intel_batchbuffer *batch,
> +                   uint32_t surf0, uint32_t surf1)
> +{
> +     OUT_BATCH(GEN8_3DSTATE_BINDING_TABLE_EDIT_PS | (4 - 2));
> +     OUT_BATCH(0x3);

So I take it there's no need to clear the entries first?

> +     {
> +             OUT_BATCH(0 << 16 | surf0 >> 6);
> +             OUT_BATCH(1 << 16 | surf1 >> 6);
> +     }
> +}
> +
>  static uint32_t
>  gen8_bind_surfaces(struct intel_batchbuffer *batch,
>                  struct igt_buf *src,
>                  struct igt_buf *dst)
>  {
> -     uint32_t *binding_table, offset;
> +     uint32_t offset = 0;
> +     uint32_t *binding_table;
>  
>       binding_table = batch_alloc(batch, 8, 32);
>       offset = batch_offset(batch, binding_table);
>       annotation_add_state(&aub_annotations, AUB_TRACE_BINDING_TABLE,
>                            offset, 8);
> -
>       binding_table[0] =
>               gen8_bind_buf(batch, dst, GEN6_SURFACEFORMAT_B8G8R8A8_UNORM, 1);
>       binding_table[1] =
> @@ -512,6 +579,9 @@ gen7_emit_push_constants(struct intel_batchbuffer *batch) 
> {
>  
>  static void
>  gen8_emit_state_base_address(struct intel_batchbuffer *batch) {
> +     if (batch->use_resource_streamer)
> +             OUT_BATCH(MI_RS_CONTROL | 0x0);
> +
>       OUT_BATCH(GEN6_STATE_BASE_ADDRESS | (16 - 2));
>  
>       /* general */
> @@ -546,6 +616,9 @@ gen8_emit_state_base_address(struct intel_batchbuffer 
> *batch) {
>       OUT_BATCH(0xfffff000 | 1);
>       /* intruction buffer size */
>       OUT_BATCH(1 << 12 | 1);
> +
> +     if (batch->use_resource_streamer)
> +             OUT_BATCH(MI_RS_CONTROL | 0x1);
>  }
>  
>  static void
> @@ -918,6 +991,7 @@ void gen8_render_copyfunc(struct intel_batchbuffer *batch,
>       uint32_t scissor_state;
>       uint32_t vertex_buffer;
>       uint32_t batch_end;
> +     uint32_t surf0 = 0, surf1 = 1;
>  
>       intel_batchbuffer_flush_with_context(batch, context);
>  
> @@ -927,7 +1001,11 @@ void gen8_render_copyfunc(struct intel_batchbuffer 
> *batch,
>  
>       annotation_init(&aub_annotations);
>  
> -     ps_binding_table  = gen8_bind_surfaces(batch, src, dst);
> +     if (batch->use_resource_streamer)
> +             ps_binding_table = gen8_rs_bind_surfaces(batch, src, dst,
> +                                                      &surf0, &surf1);
> +     else
> +             ps_binding_table  = gen8_bind_surfaces(batch, src, dst);
>       ps_sampler_state  = gen8_create_sampler(batch);
>       ps_kernel_off = gen8_fill_ps(batch, ps_kernel, sizeof(ps_kernel));
>       vertex_buffer = gen7_fill_vertex_buffer_data(batch, src,
> @@ -955,6 +1033,9 @@ void gen8_render_copyfunc(struct intel_batchbuffer 
> *batch,
>  
>       gen8_emit_state_base_address(batch);
>  
> +     if (batch->use_resource_streamer)
> +               gen8_hw_binding_table(batch, true);
> +
>       OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_CC);
>       OUT_BATCH(viewport.cc_state);
>       OUT_BATCH(GEN7_3DSTATE_VIEWPORT_STATE_POINTERS_SF_CLIP);
> @@ -978,6 +1059,9 @@ void gen8_render_copyfunc(struct intel_batchbuffer 
> *batch,
>  
>       gen8_emit_sf(batch);
>  
> +     if (batch->use_resource_streamer)
> +             gen8_rs_edit_surfaces(batch, surf0, surf1);
> +
>       OUT_BATCH(GEN7_3DSTATE_BINDING_TABLE_POINTERS_PS);
>       OUT_BATCH(ps_binding_table);
>  
> @@ -1001,6 +1085,9 @@ void gen8_render_copyfunc(struct intel_batchbuffer 
> *batch,
>       gen8_emit_vf_topology(batch);
>       gen8_emit_primitive(batch, vertex_buffer);
>  
> +     if (batch->use_resource_streamer)
> +             gen8_hw_binding_table(batch, false);
> +
>       OUT_BATCH(MI_BATCH_BUFFER_END);
>  
>       batch_end = batch_align(batch, 8);
> -- 
> 1.7.9.5
> 
> _______________________________________________
> Intel-gfx mailing list
> Intel-gfx@lists.freedesktop.org
> http://lists.freedesktop.org/mailman/listinfo/intel-gfx

-- 
Ville Syrjälä
Intel OTC
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