Calling switch_to_kernel_context isn't needed if the engine PM reference
is taken while all contexts are pinned. By not calling
switch_to_kernel_context we save on issuing a request to the engine.

v2:
 (Daniel Vetter)
  - Add FIXME comment about pushing switch_to_kernel_context to backend

Signed-off-by: Matthew Brost <matthew.br...@intel.com>
Reviewed-by: Daniel Vetter <daniel.vet...@ffwll.ch>
---
 drivers/gpu/drm/i915/gt/intel_engine_pm.c | 9 +++++++++
 1 file changed, 9 insertions(+)

diff --git a/drivers/gpu/drm/i915/gt/intel_engine_pm.c 
b/drivers/gpu/drm/i915/gt/intel_engine_pm.c
index 1f07ac4e0672..11fee66daf60 100644
--- a/drivers/gpu/drm/i915/gt/intel_engine_pm.c
+++ b/drivers/gpu/drm/i915/gt/intel_engine_pm.c
@@ -162,6 +162,15 @@ static bool switch_to_kernel_context(struct 
intel_engine_cs *engine)
        unsigned long flags;
        bool result = true;
 
+       /*
+        * No need to switch_to_kernel_context if GuC submission
+        *
+        * FIXME: This execlists specific backend behavior in generic code, this
+        * should be pushed to the backend.
+        */
+       if (intel_engine_uses_guc(engine))
+               return true;
+
        /* GPU is pointing to the void, as good as in the kernel context. */
        if (intel_gt_is_wedged(engine->gt))
                return true;
-- 
2.32.0

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