When scanning out a 3D mode on HDMI, we need to send an HDMI infoframe
with the corresponding layout to the sink.

v2: Make s3d_structure_from_display_mode() less subtle (Ville Syrjälä)

Reviewed-by: Ville Syrjälä <ville.syrj...@linux.intel.com>
Signed-off-by: Damien Lespiau <damien.lesp...@intel.com>
---
 drivers/gpu/drm/drm_edid.c | 40 ++++++++++++++++++++++++++++++++++++++--
 1 file changed, 38 insertions(+), 2 deletions(-)

diff --git a/drivers/gpu/drm/drm_edid.c b/drivers/gpu/drm/drm_edid.c
index 7366007..0bae76d 100644
--- a/drivers/gpu/drm/drm_edid.c
+++ b/drivers/gpu/drm/drm_edid.c
@@ -3421,6 +3421,33 @@ drm_hdmi_avi_infoframe_from_display_mode(struct 
hdmi_avi_infoframe *frame,
 }
 EXPORT_SYMBOL(drm_hdmi_avi_infoframe_from_display_mode);
 
+static enum hdmi_3d_structure
+s3d_structure_from_display_mode(const struct drm_display_mode *mode)
+{
+       u32 layout = mode->flags & DRM_MODE_FLAG_3D_MASK;
+
+       switch (layout) {
+       case DRM_MODE_FLAG_3D_FRAME_PACKING:
+               return HDMI_3D_STRUCTURE_FRAME_PACKING;
+       case DRM_MODE_FLAG_3D_FIELD_ALTERNATIVE:
+               return HDMI_3D_STRUCTURE_FIELD_ALTERNATIVE;
+       case DRM_MODE_FLAG_3D_LINE_ALTERNATIVE:
+               return HDMI_3D_STRUCTURE_LINE_ALTERNATIVE;
+       case DRM_MODE_FLAG_3D_SIDE_BY_SIDE_FULL:
+               return HDMI_3D_STRUCTURE_SIDE_BY_SIDE_FULL;
+       case DRM_MODE_FLAG_3D_L_DEPTH:
+               return HDMI_3D_STRUCTURE_L_DEPTH;
+       case DRM_MODE_FLAG_3D_L_DEPTH_GFX_GFX_DEPTH:
+               return HDMI_3D_STRUCTURE_L_DEPTH_GFX_GFX_DEPTH;
+       case DRM_MODE_FLAG_3D_TOP_AND_BOTTOM:
+               return HDMI_3D_STRUCTURE_TOP_AND_BOTTOM;
+       case DRM_MODE_FLAG_3D_SIDE_BY_SIDE_HALF:
+               return HDMI_3D_STRUCTURE_SIDE_BY_SIDE_HALF;
+       default:
+               return HDMI_3D_STRUCTURE_INVALID;
+       }
+}
+
 /**
  * drm_hdmi_vendor_infoframe_from_display_mode() - fill an HDMI infoframe with
  * data from a DRM display mode
@@ -3438,20 +3465,29 @@ drm_hdmi_vendor_infoframe_from_display_mode(struct 
hdmi_vendor_infoframe *frame,
                                            const struct drm_display_mode *mode)
 {
        int err;
+       u32 s3d_flags;
        u8 vic;
 
        if (!frame || !mode)
                return -EINVAL;
 
        vic = drm_match_hdmi_mode(mode);
-       if (!vic)
+       s3d_flags = mode->flags & DRM_MODE_FLAG_3D_MASK;
+
+       if (!vic && !s3d_flags)
+               return -EINVAL;
+
+       if (vic && s3d_flags)
                return -EINVAL;
 
        err = hdmi_vendor_infoframe_init(frame);
        if (err < 0)
                return err;
 
-       frame->vic = vic;
+       if (vic)
+               frame->vic = vic;
+       else
+               frame->s3d_struct = s3d_structure_from_display_mode(mode);
 
        return 0;
 }
-- 
1.8.3.1

_______________________________________________
Intel-gfx mailing list
Intel-gfx@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

Reply via email to