On Thu, Aug 01, 2013 at 05:15:36AM +0000, Zhang, Ouping wrote:
> Test patch on Harris Beach, 
> max frequency: 1100
> lowest frequency : 200
> 
> For doom3, When waking from idle, boost the render frequency to RP1(200). At 
> every upclock request, increase to halfway between the current frequency and 
> maximum. attached the frequency changing of doom3.
> Applied the patch, performance improved, but consumed more power, except 
> smokin-guns workload, performance improved and consumed less power.

Hmm, the plan was not to affect idle power consumption. Can you log
measured frequency and rc6 state whilst idle? I wonder if something is
preventing the system from idling. Maybe we need something like perf
timechart to measure wakeups over time.
-Chris

-- 
Chris Wilson, Intel Open Source Technology Centre
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