Without async flip support in the kernel, fullscreen apps where game resolution is equal to the screen resolution, must perform an extra blit per frame prior to flipping.
Asynchronous page flips will also boost the FPS of Mesa benchmarks. v2: Few patches have been squashed and patches have been shuffled as per the reviews on the previous version. v3: Few patches have been squashed and patches have been shuffled as per the reviews on the previous version. Karthik B S (5): drm/i915: Add enable/disable flip done and flip done handler drm/i915: Add support for async flips in I915 drm/i915: Add checks specific to async flips drm/i915: Do not call drm_crtc_arm_vblank_event in async flips drm/i915: Enable async flips in i915 drivers/gpu/drm/i915/display/intel_display.c | 71 ++++++++++++++++++++ drivers/gpu/drm/i915/display/intel_sprite.c | 8 ++- drivers/gpu/drm/i915/i915_irq.c | 52 ++++++++++++++ drivers/gpu/drm/i915/i915_irq.h | 2 + drivers/gpu/drm/i915/i915_reg.h | 1 + 5 files changed, 133 insertions(+), 1 deletion(-) -- 2.17.1 _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org https://lists.freedesktop.org/mailman/listinfo/intel-gfx