Just a few more rps patches for VLV.
I noticed a silly GPU frequency ping-pong effect on an idle GPU due to the VLV rps timer. So I figured I'd do something about it, and the second patch tries to make sure that the first patch doesn't cause poor performance when the GPU becomes busy again. _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx