Quoting Tvrtko Ursulin (2018-01-19 10:00:05)
> From: Tvrtko Ursulin <tvrtko.ursu...@intel.com>
> 
> Setting up the workaround batch buffers can fail either due programming
> errors which will be caught in development, or by the inability to
> allocate a 4k object and pin it in GGTT at runtime.
> 
> Since this is highly unlikely, and it is not deterministic to allow driver
> operation to continue with unknown status of workarounds, it is better to
> fail engine initialization explicitly under those circumstances.

Not entirely. Failing the driver load leaves the system without a
display / console. Disabling GPU execution is one response, but that
is likely to happen if the w/a requirement was severe enough.

We are not expecting to see an -EIO at this point in the init sequence
and all other errors abort the driver load.
-Chris
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