On 2012-08-15 02:14, Chris Wilson wrote:
On Tue, 14 Aug 2012 14:35:13 -0700, Ben Widawsky <b...@bwidawsk.net>
wrote:
Clear the cached instdone state to match what we expect from
hardware
and prevent us from comparing stale values.
Actually, clearing the state is not the same as setting idle state.
There would be a known state of idle (ie. all units are done), but
since
it differs for every platform, we can just set 0, and let the
hangcheck
progress as normal.
By putting the clear into add_request we are essentially
initializing
the cached instdone to a known state before we start the hangcheck
timer.
v2: clear instdone in more place (Chris)
Rewrote the commit message
References: https://bugs.freedesktop.org/show_bug.cgi?id=52429
Tested-by: Guang A Yang <guang.a.y...@intel.com>
Signed-off-by: Ben Widawsky <b...@bwidawsk.net>
So if hangcheck is already running and we add a new request, we still
clear the "stale" state. This means that we may take an extra tick
after
a new request for hangcheck to raise an error. Not a big deal and it
keeps the code clean. Though possibly deserves a comment?
Reviewed-by: Chris Wilson <ch...@chris-wilson.co.uk>
-Chris
I was thinking about this exactly. I rationalized it as comparing stale
state and comparing 0 state should result in the same number of retries,
unless of course stale state happens to be equal to the state at the
first timeout. This thinking led me to start thinking that this patch
wasn't even really necessary at all, so I started going lalala.
--
Ben Widawsky, Intel Open Source Technology Center
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