On Wed, Dec 14, 2011 at 10:57, Daniel Vetter <daniel.vet...@ffwll.ch> wrote:
> This way we can simulate a bunch of gpu hangs and run the error_state > capture code every time (without the need to reload the module). > > Signed-Off-by: Daniel Vetter <daniel.vet...@ffwll.ch> > Reviewed-by: Eugeni Dodonov <eugeni.dodo...@intel.com> -- Eugeni Dodonov <http://eugeni.dodonov.net/>
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