On 12/13/2011 09:22 AM, Eric Anholt wrote:
On Mon, 12 Dec 2011 19:52:08 -0800, Ben Widawsky<b...@bwidawsk.net>  wrote:
Since we don't differentiate on the different GPU read domains, it
should be safe to allow back to back reads to occur without issuing a
wait (or flush in the non-semaphore case).

This has the unfortunate side effect that we need to keep track of all
the outstanding buffer reads so that we can synchronize on a write, to
another ring (since we don't know which read finishes first). In other
words, the code is quite simple for two rings, but gets more tricky for
2 rings.

Here is a picture of the solution to the above problem

Ring 0            Ring 1             Ring 2
batch 0           batch 1            batch 2
   read buffer A     read buffer A      wait batch 0
                                        wait batch 1
                                        write buffer A

This code is really untested. I'm hoping for some feedback if this is
worth cleaning up, and testing more thoroughly.

You say it's an optimization -- do you have performance numbers?

33% improvement on a hacked version of gem_ring_sync_loop with.

It's not really a valid test as it's not coherent, but this is approximately the best case improvement.

Oddly semaphores doesn't make much difference in this test, which was surprising.
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