>> > >> > The solution here is to add a new flag to the call chain which gives the >> > routines the information they need to possibly defer actions which may >> > cause us to recurse. A macro has been defined to replace i915_gpu_idle >> > which defaults to the old behavior. >> > >> > Kudos to Chris for tracking this one down. >> >> So this fixes the non-VTd case, the VT-d case still hits a recursion >> here, for posterity its below.
Okay I take that back, I got my EL6 kernel rock stable with the correct blend of backported bits. So ignore that backtrace, however I did get another IOMMU hang on my upstream kernel with gem_linear_blits, so this should be fine to merge but I'm guessing we have more debugging to do on the VT-d cases. Dave. _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx