On Mon, Oct 17, 2011 at 10:20:09PM +0200, Dieter Mummenschanz wrote: > ok now I got your patch from git and will give it a try asap. Meanwhile > the intel_iommu=off (with rc6 enabled) switch seems to make the system > somehow more stable. the gpu hangs don't appear that often but they > still occur! strangely after the hang/resume, the OpenGL game crashes > immediately with: > > intel_do_flush_locked failed: Input/output error > and raises the same error when I try to start it up again. > > mplayer also bails out with: > mplayer: dri2_util.c:109: dri2GetRenderingBuffer: Assertion `buffers' failed. > MPlayer interrupted by signal 6 in module: flip_page > > I have to reboot in order to get mplayer / the game running. > > I've never experienced that before. i915 error state attached.
Well, that usually means that the kernel couldn't reset the gpu after a hang. You should see a message to that effect in dmesg. -Daniel -- Daniel Vetter Mail: dan...@ffwll.ch Mobile: +41 (0)79 365 57 48 _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx