On 19/07/11 02:58 PM, Nicolas Kalkhof wrote:

> I've experienced a strange depth buffer issue recently with OpenGL games (see 
> attached screenshots). It seems that the depth buffer fails on some pixels. 
> This problem was introduced somewhere between Kernel-3.0.0-rc6-git6 and 
> kernel-3.0.0-rc7. Both xf-86-video-intel and mesa are latest git. Could 
> someone please look into it?
I've experienced this issue far earlier than the version stated above (i.e. 
with 2.39 rc's using mesa and xf86-video-intel from git from that time period).
It does not occur constantly in my case, just randomly, and not necessarily 
from application start (i.e. it sometimes started after it had been running a 
short period of time).

I would have mentioned this earlier if I wasn't having ram issues which make it 
difficult to have any certainty about problems which occur randomly.

_______________________________________________
Intel-gfx mailing list
Intel-gfx@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/intel-gfx

Reply via email to