On Thu, Jun 16, 2011 at 09:19:14AM -0700, Jesse Barnes wrote: > Use the blit ring for submitting flips since the render ring doesn't > generate flip complete interrupts. > > Signed-off-by: Jesse Barnes <jbar...@virtuousgeek.org> > --- > drivers/gpu/drm/i915/intel_display.c | 30 ++++++++++++++++++++++++++++++ > 1 files changed, 30 insertions(+), 0 deletions(-) > > diff --git a/drivers/gpu/drm/i915/intel_display.c > b/drivers/gpu/drm/i915/intel_display.c > index 37e74e9..e842ed9 100644 > --- a/drivers/gpu/drm/i915/intel_display.c > +++ b/drivers/gpu/drm/i915/intel_display.c > @@ -6412,6 +6412,33 @@ out: > return ret; > } > > +static int intel_gen7_queue_flip(struct drm_device *dev, > + struct drm_crtc *crtc, > + struct drm_framebuffer *fb, > + struct drm_i915_gem_object *obj) > +{ > + struct drm_i915_private *dev_priv = dev->dev_private; > + struct intel_crtc *intel_crtc = to_intel_crtc(crtc); Could you put the bit about why you chose the blitter ring here. > + struct intel_ring_buffer *ring = &dev_priv->ring[BCS];
Reviewed-by: Ben Widawsky <b...@bwidawsk.net> _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx