Hi, guys: I read the the document about blitter engine on HD graphics which says functions such as Alpha BLTs, arithmetic (bilinear) stretch BLTs, rotations, transposing pixel maps, color space conversion, and DIBs are all considered 3D BLTs and are covered in the 3D rendering section. But I can't find any document about 3D rendering , can anyone tell me where I can get it? Thanks!
-- The simplest is not all best but the best is surely the simplest! _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx