On Sat, 16 Apr 2011 15:54:56 +0200, Daniel Vetter <dan...@ffwll.ch> wrote: > On Sat, Apr 16, 2011 at 10:17:42AM +0100, Chris Wilson wrote: > > As we can make use of the ability to insert semaphores to serialise > > accessing buffers between ring elsewhere, separate out the function from > > the execbuffer code and make it generic. > > Perhaps add a small note somewhere that move_to_ring now does the right > thing when to == NULL (falling back to wait_rendering). I've hunted around > a bit for that ...
/** * Serialise an object between rings: wait for it to complete on the first * ring, before it can be used on the next. * * If the object is staying on the same ring, this is a no-op. * * If the object is not currently on a ring, this is a no-op. * * If the object is moving off a ring (i.e. to == NULL), then we wait for * rendering to complete entirely. * * The interesting case is when we move between two different rings. On * pre-SandyBridge hw, we have no choice but to wait until rendering has * finished. SandyBridge, however introduces the GPU semaphore which we * can use to cause one ring to wait upon the signal of another - avoiding * the CPU stall. * * We assume that the caller has emitted all required flushes. */ -Chris -- Chris Wilson, Intel Open Source Technology Centre _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx