I've been playing with my app again, and whilst it seems a tiny bit faster in benchmarks, since the 2D driver change:
commit 8ff37667bf864b771d16a58fc5041cb48408b6a8 Author: Eric Anholt <e...@anholt.net> Date: Tue Nov 2 10:36:03 2010 -0700 Remove the intermittent GEM_THROTTLE call. I've noticed the latency / interactivity is WAY down, and I've also had intermittent GPU hangs whilst benchmarking which I'd never seen before. It might be unrelated (as I'm running a back-ported drm-intel-next, and just pulled it up to date), but for a quick check, I just reverted to a previous 2D driver just prior to the above commit, and interactivity has improved a lot (I don't have a number for it, just from testing). Presumably this says something bad about my app, or its benchmarking code. Any clues as to what that is? Without the commit, I can use other X11 apps whilst my PCB program is benchmarking. With it, the X11 server graphics almost completely freeze up. -- Peter Clifton Electrical Engineering Division, Engineering Department, University of Cambridge, 9, JJ Thomson Avenue, Cambridge CB3 0FA Tel: +44 (0)7729 980173 - (No signal in the lab!) Tel: +44 (0)1223 748328 - (Shared lab phone, ask for me) _______________________________________________ Intel-gfx mailing list Intel-gfx@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/intel-gfx