In order to reduce the penalty of fallbacks under memory pressure and to
avoid a potential immediate ping-pong of evicting a mmaped buffer, we
move the object to the tail of the inactive list when a page is freshly
faulted or the object is moved into the CPU domain.

We choose not to protect the CPU objects from casual eviction,
preferring to keep the GPU active for as long as possible.

Signed-off-by: Chris Wilson <ch...@chris-wilson.co.uk>
---
 drivers/gpu/drm/i915/i915_gem.c |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/drivers/gpu/drm/i915/i915_gem.c b/drivers/gpu/drm/i915/i915_gem.c
index b5a7b00..9211dda 100644
--- a/drivers/gpu/drm/i915/i915_gem.c
+++ b/drivers/gpu/drm/i915/i915_gem.c
@@ -1036,6 +1036,10 @@ i915_gem_set_domain_ioctl(struct drm_device *dev, void 
*data,
                ret = i915_gem_object_set_to_cpu_domain(obj, write_domain != 0);
        }
 
+       /* Maintain LRU order of "inactive" objects */
+       if (ret == 0 && obj_priv->gtt_space && !obj_priv->active)
+               list_move_tail(&obj_priv->list, &dev_priv->mm.inactive_list);
+
        drm_gem_object_unreference(obj);
        mutex_unlock(&dev->struct_mutex);
        return ret;
@@ -1137,6 +1141,7 @@ int i915_gem_fault(struct vm_area_struct *vma, struct 
vm_fault *vmf)
 {
        struct drm_gem_object *obj = vma->vm_private_data;
        struct drm_device *dev = obj->dev;
+       drm_i915_private_t *dev_priv = dev->dev_private;
        struct drm_i915_gem_object *obj_priv = to_intel_bo(obj);
        pgoff_t page_offset;
        unsigned long pfn;
@@ -1166,6 +1171,9 @@ int i915_gem_fault(struct vm_area_struct *vma, struct 
vm_fault *vmf)
                        goto unlock;
        }
 
+       if (!obj_priv->active)
+               list_move_tail(&obj_priv->list, &dev_priv->mm.inactive_list);
+
        pfn = ((dev->agp->base + obj_priv->gtt_offset) >> PAGE_SHIFT) +
                page_offset;
 
-- 
1.7.1

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