I reworked this code that reproduces Piranesi's perspective trick into
python, and it now remaps images in a reasonable time and works with any
reasonable image file format: https://github.com/brunopostle/piranesi

I was pointed to a discussion of this article on hacker news:
https://news.ycombinator.com/item?id=43492562

..where I discovered that our Panini projection (you saw it in Hugin
first!) is a display option in Unreal engine:
https://dev.epicgames.com/documentation/en-us/unreal-engine/panini-projection-in-unreal-engine

-- 
Bruno

On Sat, 27 Apr 2019, 13:19 Bruno Postle wrote:

> Hi all, I've been playing around with trying to reproduce some of the
> perspective effects of artists like Piranesi.
>
> This is a development of the work we did on the Panini projection in
> Hugin, but although I have some code, this stuff is not a good fit for
> Hugin as it doesn't result in a general purpose projection, this is why I
> call it "Piranesi's Perspective Trick".
>
> Anyway, I know there is interest in this sort of thing, so I've written it
> up here:
>
> https://link.medium.com/LnvCQvqgdW
>
> I have some _very_ clunky code which I used for testing, this of course is
> available for anyone who wants to see how not to do it ;)
>

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