Hello, I'm trying to stitching a image with nona and enblend but it is getting worse and worse. At the beginning all default options is ok until I have 512 images to be stitched and it will crash (0xc0000005) if I ask enblend to output PNG file, so I changed to TIFF. And when I have 768 images, TIFF will reach the 4GB limitation so I changed to JPEG, and I then found "--pre-assemble" will cause enblend crash with "encountered degenerate image/mask geometry; too high risk of defective seam line". So my question is first, can enblend output a 37000x46000 PNG file? second, can enblend output a big TIFF which is larger than 4GB? third, can "--pre-assemble" really accelerate the whole process? is it possible to continue with setup unchanged? and should I use this option in this project?
stitching pictures of 8086 die, each picture is 4224x4224, 9x overlap, output 37000x46000, 8GB RAM, 80GB pagefile, AMD955 @3.8GHz, and a fake nvidia GPU of which driver will crash when nona try to use the GPU. By the way, the openGL preview window of Hugin is no longer response when I put over 256 images into it. -- A list of frequently asked questions is available at: http://wiki.panotools.org/Hugin_FAQ --- You received this message because you are subscribed to the Google Groups "hugin and other free panoramic software" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion on the web visit https://groups.google.com/d/msgid/hugin-ptx/6f72f71a-5aac-4d81-97d1-3c26bc74a9c7n%40googlegroups.com.
