Hello, I'm trying to stitching a image with nona and enblend but it is 
getting worse and worse. At the beginning all default options is ok until I 
have 512 images to be stitched and it will crash (0xc0000005) if I ask 
enblend to output PNG file, so I changed to TIFF. And when I have 768 
images, TIFF will reach the 4GB limitation so I changed to JPEG, and I then 
found "--pre-assemble" will cause enblend crash with "encountered 
degenerate image/mask geometry; too high risk of defective seam line".
So my question is 
first, can enblend output a 37000x46000 PNG file?
second, can enblend output a big TIFF which is larger than 4GB?
third, can "--pre-assemble" really accelerate the whole process? is it 
possible to continue with setup unchanged? and should I use this option in 
this project?

stitching pictures of 8086 die, each picture is 4224x4224, 9x overlap, 
output 37000x46000, 8GB RAM, 80GB pagefile, AMD955 @3.8GHz, and a fake 
nvidia GPU of which driver will crash when nona try to use the GPU.

By the way, the openGL preview window of Hugin is no longer response when I 
put over 256 images into it.

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