Thanks Wolfgang, that worked! One minor thing in case someone else 
following this thread: You need to pass cmake .. -DWITH_OPENEXR=1 when 
building Vigra since Hugin requires OpenEXR

On Wednesday, July 1, 2020 at 2:00:02 AM UTC-5, Wolfgang Goetz wrote:
>
> On Tue, 30 Jun 2020 19:16:04 -0700 (PDT) 
> Jani <[email protected] <javascript:>> wrote: 
>
> > I didn't get enblend to compile, seems like some C++ 17 issues. I 
> installed 
> > all dependencies on Ubuntu 20.04 LTS with apt install xxx and then 
> followed 
> > the README instructions. Hugin compiled fine, though. 
>
>
> use vigra from git! 
>
> The last official release is from 2017. 
> http://ukoethe.github.io/vigra/ 
>
> .... 
> git clone https://github.com/ukoethe/vigra.git 
> cd vigra 
> mkdir build 
> cd build 
> cmake .. 
> make 
> sudo make install 
> sudo ldconfig 
>
> .... 
> cd enblend-code 
> mkdir build 
> cd build 
> cmake .. 
> make 
>
> [ 97%] Linking CXX executable ../bin/enblend 
> [ 97%] Built target enblend 
> [100%] Linking CXX executable ../bin/enfuse 
> [100%] Built target enfuse 
>
>
>
>
> greets 
> Wolfgang 
>
>
>
> > 
> > On Tuesday, June 30, 2020 at 5:10:41 PM UTC-5, GnomeNomad wrote: 
> > > 
> > > Hmm. Maybe compile enblend with static libs? Then each forked enblend 
> > > would have its own copy of the libraries? I don't know, could be quite 
> > > wrong about that. 
> > > 
> > > On June 30, 2020 8:00:26 AM HST, Jani <[email protected] 
> <javascript:>> 
> > > wrote:   
> > > >Yeah it shouldn't work like that. The parent gets process id of the 
> > > >forked process (or thread) and can coordinate directly using those. 
> > > >I am guessing the issue is related to some shared resource e.g. 
> > > >dynamically linked library. Enblend on Windows seem to work, I 
> > > >have only issues with the Linux build. 
> > > > 
> > > >On Tuesday, June 30, 2020 at 12:25:49 PM UTC-5, GnomeNomad wrote:   
> > > >> 
> > > >> I wasn't referring to enblend coordinating with nona. I was 
> referring 
> > > >> to one enblend somehow interacting (via signals) with one or more 
> > > >> of the forked enblends. 
> > > >> 
> > > >> On June 30, 2020 6:25:53 AM HST, Jani wrote:   
> > > >> >As far as I can tell from Hugin execution log, enblend is never 
> > > >> >executed 
> > > >> >same time as nona. So they don't coordinate anything but enblend 
> is 
> > > >> >(optional) post-processing step. Nona seems to have internal   
> > > >blending   
> > > >> >functionality as well, it's just that enblend produces higher   
> > > >quality   
> > > >> >output at least in my case. 
> > > >> > 
> > > >> >On Monday, June 29, 2020 at 10:33:05 PM UTC-5, GnomeNomad wrote:   
> > > >> >> 
> > > >> >> I don't know the internals of the programs. It's possible that   
> > > >nona   
> > > >> >is   
> > > >> >> actually only working on one image at a time while enblend is   
> > > >working   
> > > >> >   
> > > >> >> out a seam between two images (possibly more? depending on image 
> > > >> >> overlaps). Since it's already multiprocessing as it does this, 
> my   
> > > >> >guess   
> > > >> >> is it uses signals to coordinate the seaming process. 
> > > >> >> 
> > > >> >> When you have multiple enblends running via fork, maybe the   
> > > >signals   
> > > >> >are   
> > > >> >> no longer good for coordinating; maybe they cross from one 
> enblend   
> > > >to   
> > > >> >   
> > > >> >> another enblend session. The second session might well be in a   
> > > >> >different   
> > > >> >> state than the first session, leading to confusion and errors. 
> > > >> >> 
> > > >> >> Just guessing, I'm sure the enblend and nona developers are   
> > > >laughing   
> > > >> >> right now. ;) Anyway, I have an i9 - before that I had an i7 - 
> and   
> > > >   
> > > >> >> enblend happily uses all cores and threads without me having to 
> do   
> > > >   
> > > >> >> anything. 
> > > >> >> 
> > > >> >> On 6/28/20 7:28 PM, Jani wrote:   
> > > >> >> > Thanks, I didn't realize the 2020 version was already in beta. 
> I   
> > > >   
> > > >> >will   
> > > >> >> > try that one. Or maybe I try to compile Hugin & tools from   
> > > >sources,   
> > > >> >   
> > > >> >> > might be good for debugging this. 
> > > >> >> > 
> > > >> >> > Yeah I agree with you, it looks like the multiprocessing 
> support   
> > > >in   
> > > >> >   
> > > >> >> > enblend somehow gets messed up when called from multiple   
> > > >processes.   
> > > >> >Kind   
> > > >> >> > of funny. Nona works without any issues. 
> > > >> >> > 
> > > >> >> > 
> > > >> >> > Jani 
> > > >> >> > 
> > > >> >> > On Sunday, June 28, 2020 at 5:05:55 PM UTC-5, GnomeNomad 
> wrote: 
> > > >> >> > 
> > > >> >> >     On June 28, 2020 10:35:05 AM HST, Jani <[email protected] 
> > > >> >> >     <javascript:>> wrote: 
> > > >> >> > 
> > > >> >> >         Background: 
> > > >> >> > 
> > > >> >> >         I'm generating (on Ubuntu 20.04 LTS & Hugin 
> > > >> >> >         2019.2.0.b690aa0334b5) a sequence of 12947x2483 
> OpenEXR 
> > > >> >> >         360-panoramas from 4x OpenEXR image streams of 
> 6144x3456   
> > > >   
> > > >> >each.   
> > > >> >> > 
> > > >> >> >         The good parts (nona): 
> > > >> >> > 
> > > >> >> >         Nona works well! I can fork 12 processes and speed up 
>   
> > > >the   
> > > >> >"nona   
> > > >> >> >         -r hdr -m EXR_m  -o out rig1.pto A.exr B.exr C.exr   
> > > >D.exr"   
> > > >> >part   
> > > >> >> >         from 56s per frame to 7s per frame (on average). 
> > > >> >> > 
> > > >> >> >         The problem (enblend): 
> > > >> >> > 
> > > >> >> >         To get the best final results, I need to use enblend. 
> > > >> >> > 
> > > >> >> >         I pre-saved the masks hoping it would speed up the   
> > > >process   
> > > >> >a bit   
> > > >> >> >         so using enblend like this: 
> > > >> >> > 
> > > >> >> >         enblend --load-masks=rig1/mask-%n.tif -v -f12947x2483 
> > > >> >> >         --output=pano0001.exr pano0001_stack_hdr_0000.exr 
> > > >> >> >         pano0001_stack_hdr_0001.exr 
> pano0001_stack_hdr_0002.exr 
> > > >> >> >         pano0001_stack_hdr_0003.exr 
> > > >> >> > 
> > > >> >> >         Problem is that if I try to split up the enblend part 
> to   
> > > >   
> > > >> >> >         multiple processes, enblend fails randomly with   
> > > >signal(2)   
> > > >> >and   
> > > >> >> >         signal(9). Enblend works well as long as I call it   
> > > >exactly   
> > > >> >from   
> > > >> >> >         one process at a time, so I'm very sure the issue is   
> > > >> >related to   
> > > >> >> >         calling it multiple times simultaneous. The file names 
>   
> > > >are   
> > > >> >> >         prefixed uniquely with frame number so there shouldn't 
>   
> > > >be   
> > > >> >any   
> > > >> >> >         collisions. 
> > > >> >> > 
> > > >> >> >         Right now my compromise is to split up nona part to 12 
>   
> > > >> >processes   
> > > >> >> >         and then queue up enblend part and do it 
> frame-by-frame   
> > > >> >from a   
> > > >> >> >         single process. That is far from ideal because the   
> > > >enblend   
> > > >> >is   
> > > >> >> >         the bottleneck in the first place. 
> > > >> >> > 
> > > >> >> >         Any thoughts or suggestions? 
> > > >> >> > 
> > > >> >> > 
> > > >> >> >         Thanks, 
> > > >> >> >         Jani 
> > > >> >> > 
> > > >> >> > 
> > > >> >> >     Just some thoughts. 
> > > >> >> > 
> > > >> >> >     My understanding is enblend already supports   
> > > >multiprocessing.   
> > > >> >Maybe   
> > > >> >> >     the manual attempt at multiprocessing via fork is   
> > > >interfering   
> > > >> >with   
> > > >> >> that?   
> > > >> >> > 
> > > >> >> >     What version of enblend are you using? There was a time 
> when   
> > > >we   
> > > >> >had   
> > > >> >> >     to use enblend-mp to get enblend's MP support. 
> > > >> >> > 
> > > >> >> >     Hugin is up to 2020.something now. Maybe an update is in   
> > > >order?   
> > > 
> > > 
> > > 
> > > -- 
> > > David W. Jones 
> > > [email protected] <javascript:> 
> > > wandering the landscape of god 
> > > http://dancingtreefrog.com 
> > > 
> > > Sent from my Android device with F/LOSS K-9 Mail. 
> > >   
> > 
> > -- 
> > A list of frequently asked questions is available at: 
> http://wiki.panotools.org/Hugin_FAQ 
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>  
>
>
>

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