No vscript support for clients is planned at this time.
- Joshie 🐸✨
On 11/7/22 06:19, Naleksuh wrote:
Hey, can you confirm whether or not servers will be able to download and
run VScripts on clients? VDC doesn't mention anything about it, but some
people are saying they can. Is this coming to TF2 once it's stable?
---- On Fri, 04 Nov 2022 19:45:19 -0700 *Eric Smith - erics at
valvesoftware.com (via hlds list) <[email protected]>* wrote ---
We've released a beta branch for TF2 that has support for VScript.
You'll find this beta using the 'vscript_test' branch. This feature
adds a scripting language (Squirrel 3) to the game that can be used
to interface with entities, the world and the game state. Anyone
interested in the feature (mappers, server hosts, etc.) can provide
feedback here:
https://github.com/ValveSoftware/Source-1-Games/issues/4481
<https://github.com/ValveSoftware/Source-1-Games/issues/4481>
The beta branch is not compatible with the current version of TF2,
so you won't be able to connect to the public servers or use
matchmaking while testing it. You can toggle the beta branch on/off,
though, so that shouldn't interfere with testing it if you'd like.
Thanks.
-Eric
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