Asked around about it, it seems to only be affecting some Linux-based
servers on some hosts, although the specific affected distros, I'm not
sure of just yet. I've submitted a ticket with my hosting provider to
see if they have any info on this.

On 21/10/2017 15:50, Emil Larsson wrote: 

> Heard about this as well. Seems fine on our end but the servers been running 
> since the last update too.
> Our server is validating steamids fine and is getting a proper server 
> steamid, so it's not everyone affected by it. 
> 
> On Sat, Oct 21, 2017 at 4:22 PM, <[email protected]> wrote:
> 
> Don't know if this has been mentioned, but some server operators including 
> myself are having some trouble getting their servers to authenticate with 
> Steam, causing all SteamIDs to return as STEAM_ID_PENDING meaning no item 
> server and no SourceMod validation via SteamID. 
> 
> Basically anything requiring SteamID validation is pretty broken. 
> 
> On 21/10/2017 04:50, Eric Smith wrote: 
> 
> We've released a mandatory update for Team Fortress 2. The new version number 
> is 4193938. The notes for the update are below.
> 
> Thanks.
> 
> -Eric
> 
> ---------------------------------
> 
> - Fixed not being able to redeem War Paints
> - Fixed War Paints not displaying properly in the backpack
> - Fixed a bug where the first shot fired from pistols was off-center
> - Fixed the ConTracker UI not working properly in DirectX 8
> - Fixed being able to select a style for the ConTracker in the loadout screen
> - Fixed not being able to use the Thermal Thruster after taunting with it
> 
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