Couldn't you print all netprops and look for a fuse in the equipped grenade entity or rearm it? That would be a bit better than altering the quickswitch behavior On 22 Dec 2015 02:55, "Kyle Sanderson" <[email protected]> wrote:
> Not sure how old this exploit is, I hit q by mistake and found it. > Basically you can pull a grenade, (quick) switch weapons, then a > minute later pull the grenade out when you're near death fighting an > enemy and blow yourself and them up. > > https://forums.alliedmods.net/showthread.php?t=276459 > > Plugin is crude, but it should do the trick... > > Kyle. > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds >
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