Thank you. On Wed, Nov 5, 2014 at 6:10 PM, Eric Smith <[email protected]> wrote:
> That was the 'map-placed buildings being removed from the map' fix. It > didn't only affect payload carts. > > > > -Eric > > > > > > *From:* [email protected] [mailto: > [email protected]] *On Behalf Of *Jordan Olling > *Sent:* Wednesday, November 05, 2014 6:07 PM > *To:* Half-Life dedicated Win32 server mailing list > *Cc:* [email protected]; Half-Life dedicated Linux > server mailing list > *Subject:* Re: [hlds] Mandatory TF2 update released > > > > What about the payload cart? > > > > On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith <[email protected]> > wrote: > > We've released a mandatory update for TF2. The notes for the update are > below. The new version number is 2477238. > > -Eric > > ----------------------------------------- > > - Fixed a client crash related to the main menu > - Fixed players not creating gibs when they are killed > - Fixed player glow effects not drawing correctly > - Fixed the Rescue Ranger being able pick-up buildings through walls > - Fixed map-placed buildings being removed from the map during a round > restart > - Fixed sentry guns having ammo if they finished building after a Merasmus > curse had started > - Fixed Engineers being able to pick-up buildings during Merasmus's > third-person curses > - Updated the string used to display the kill stat for the Strange > Horseless Headless Horseman's Headtaker > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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