Thanks for the update Eric.  Needless to say, looking forward to a fix.

On Fri, Oct 17, 2014 at 10:29 AM, Eric Smith <[email protected]>
wrote:

>  We’re already work on a fix.
>
>
>
> -Eric
>
>
>
>
>
> *From:* [email protected] [mailto:
> [email protected]] *On Behalf Of *Weasels Lair
> *Sent:* Friday, October 17, 2014 10:25 AM
> *To:* Half-Life dedicated Win32 server mailing list
> *Subject:* Re: [hlds] TF2: Some model files not downloading since last
> update?
>
>
>
> Anybody open a ticket yet on Valve's GitHub?
>
>
>
> On Thu, Oct 16, 2014 at 1:01 PM, E. Olsen <[email protected]> wrote:
>
> OK - yes, I just confirmed this now. This has both broken a current
> ongoing "ARG" event we have running (which drops a custom model on the
> servers), and will break our upcoming holiday event.
>
>
>
> Again, please fix this asap, guys - our holidays depend on it!
>
>
>
> Thanks.
>
>
>
> On Thu, Oct 16, 2014 at 3:55 PM, E. Olsen <[email protected]> wrote:
>
> If that's true, it will be a disaster for our annual Christmas event
> (which downloads half a dozen custom gift models).
>
>
>
> Please fix this asap, guys - this event has been a tradition in our
> community for 6 years now, and months of planning an preparation go into it.
>
>
>
> On Thu, Oct 16, 2014 at 3:40 PM, Ross Bemrose <[email protected]> wrote:
>
>   So, I've been hearing that clients are blocking the downloads of some
> model-related files since the last TF2 update.
>
> Specifically, clients are no longer downloading the VTX files for models
> (*.dx80.vtx, *.dx90.vtx, and *.sw.vtx)   Which completely breaks custom
> models since these are the files that store hardware-optimized texturing
> data for a model.
>
> Needless to say, this completely breaks game modes that rely on custom
> models, like Vs. Saxton Hale.
>
> The current theory is that the TF2 client is blocking downloads of files
> that have multiple extensions.  Perhaps an exemption is needed for the
> above mentioned double extensions?
>
>
> --
> Ross Bemrose
>
>
>
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