Quits, TF2?
Yikes, must be really bad.. From: [email protected] [mailto:[email protected]] On Behalf Of Dill Bates Sent: Wednesday, August 27, 2014 7:23 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released My servers have been running super crappy since the last update... There is random chop now, and it's not a network issue. I'm about to call it quits. Sent from my iPhone On Aug 27, 2014, at 4:17 PM, big john <[email protected] <mailto:[email protected]> > wrote: Any one else crashing? Windows and linux On Aug 27, 2014 6:39 PM, "Eric Smith" <[email protected] <mailto:[email protected]> > wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2377372. -Eric ----------------------------------------- - Added a new promo item - Client/server memory improvements - Fixed ragdolls not applying the ice/gold effect for cosmetic items - Fixed the Australium Scattergun material looking pixelated - Fixed some issues with clipped text in the localized versions - Fixed the difficulty of the current challenge not displaying correctly in the MvM scoreboard - Snipers can no longer jump immediately after firing a scoped shot - Updated the materials for The Dalokohs Bar - Updated the equip_region for The Dashin' Hashshashin - Updated the Stout Shako to fix a lighting problem - Updated the localization files - Updated rd_asteroid - Added line of sight blocker to the front doors to prevent Snipers on battlements from shooting into the bases - Removed reduced spawn time bonus for players that die in the enemy base - Moved interior battlements health and ammo further into the base - Updated pl_cactuscanyon - Stage 2 - Removed from the sequence so stage 1 links to stage 3 - Stage 3 - Added rollback to cart while in the train collision zone - Cart is now unavailable to push for a short period at the start - Adjust spawn times during the final push-pull - Pushed spawn gates forward in the right-side exits of Blu spawn - Adjusted cover surrounding the middle exit of Red spawn _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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