It would be really nice to get some input on this from Valve.  Since the
change every day gets worse and worse for player activity on my servers
thanks to the QP changes and lack of new players having the ability to find
my servers.
You can view the beautiful downward trend caused by these changes:

http://i.imgur.com/uvlq056.png

If anyone else is running the Player Analytics plugin just edit
"data/sessions.php" and change "30 DAY" to "90 DAY".
I'd love to see the same trends from other communities to help reinforce
this bad change for all server ops.





On Mon, Mar 24, 2014 at 9:09 PM, Robert Paulson <[email protected]>wrote:

> As I said before, the problem is not that the official servers only option
> exists, the problem is that it is on by default. People too lazy to use the
> browser are too lazy to use options.
>
> Again I would like to suggest automatically un-checking the official
> servers only after 4-5 hours of play. Anything that requires manual
> intervention will not solve the problem.
>
> For anyone arguing community servers are inferior again, I refer you to
> this post.
>
>
> https://www.mail-archive.com/[email protected]/msg74795.html
>
>
> On Mon, Mar 24, 2014 at 5:03 PM, 1nsane <[email protected]> wrote:
>
>> What about something similar like before where valve servers had an
>> advantage over community servers with new players being sent to them (due
>> to the valve server score boost)?
>>
>> Except this time just make it so all new players get sent to valve
>> servers by default. And then after a certain amount of hours played it
>> either defaults to all servers or pops up a message asking if community
>> servers should be included and explaining a little bit about the other
>> quickplay options and how to access them.
>>
>> I talked to plenty of players who weren't aware that quickplay search can
>> be customized or that you need to click on the gear icon to bring up
>> advanced search options. There's plenty of people who hate crits or default
>> respawn times and yet they're not even aware of this functionality being
>> part of quickplay. Or perhaps that's on purpose and maybe that's the reason
>> why the icon is so tiny...
>>
>>
>> On Thu, Mar 20, 2014 at 7:31 PM, Jason Tango <[email protected]>wrote:
>>
>>> As we approach the 2-month mark since Valve's servers were made the
>>> "default" servers for all quickplay players, can the TF2 team give us a
>>> time frame when they will return the system to a "level playing field" for
>>> all servers?
>>>
>>> As it stands, the players who want to avoid all community servers now
>>> have the ability to do so simply by clicking the "Official Server Only"
>>> button, so is it really necessary to keep driving nearly all quickplay
>>> traffic away from community servers?
>>>
>>> In fact, a better question would probably be - is it in TF2's best
>>> (long-term) interest to do so? Helping players find a "home" server where
>>> they become a "regular" creates long-term players, and since so much
>>> emphasis (in the design of the UI) has been placed on guiding players to
>>> use quickplay, the longer that community servers are effectively excluded
>>> from that traffic, the more long-term players the game will likely lose.
>>>
>>> The players that only want random games with random people on Valve
>>> servers now have the option to make sure that's all they get, but
>>> preventing the rest of the player base from experiencing all the diversity
>>> that the TF2 community can provide is both unnecessary and unfair to those
>>> of us who have never broken any rules, or violated any policies.
>>>
>>> With that in mind, please consider leveling the playing field again asap
>>> by including all community servers by default, and let the players decide
>>> for themselves if they don't want to be a part of that community.
>>>
>>> Thanks, guys.
>>>
>>>
>>>
>>>
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>>>
>>>
>>
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