Fairly certain this behavior is intended. The GMS (the master server that
the Steam client queries to find servers) will return servers which are
GeoIP located nearby for the sole purpose of returning servers that will
provide a better latency experience for clients.


On Fri, Mar 14, 2014 at 5:53 PM, William Moodhe <[email protected]>wrote:

> This is happening for gmod, although most likely for a lot of other source
> games. If you are in the US/Canada/South America, you will not be able to
> see 99% of the servers in EU. If you are in EU then the problem is
> reversed. This problem has been going on for about 5 months now. No word
> from valve about it. It happens with both the in-game browser and the Steam
> one. Almost all server hosts I've talked to report that they have the same
> problem.
>
> One interesting thing to mention is that if you enable any kind of filter
> (such as "has users playing" or "ping < 100") then the list will work
> properly. Other than that you will need to have the server in your
> favorites, connect directly, or connect off of a friend.
>
> I'm hoping somebody at valve can acknowledge this problem.
>
> See here for some forum discussions over it:
>
> http://facepunch.com/showthread.php?t=1374457&p=44221324&viewfull=1#post44221324
> http://facepunch.com/showthread.php?t=1347215
> http://www.noxiousnet.com/forums/index.php?topic=19194.0
>
> _______________________________________________
> To unsubscribe, edit your list preferences, or view the list archives,
> please visit:
> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
>
>
_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Reply via email to