Sorry, I meant 1/2 of that RAM. Stupid phone! Grrrr!
From: Mike Vail [mailto:[email protected]] Sent: Friday, March 14, 2014 9:39 AM To: 'Half-Life dedicated Win32 server mailing list' Subject: Re: [hlds] Max Players on this build You won't get far with 1 GB of RAM. That's your biggest hurdle if you ask me. Considering a TF2 Server with 24 slots running stock maps with no players will consume about 1/5 that RAM, you're pushing it. From: Kevin [mailto:[email protected]] Sent: Friday, March 14, 2014 8:12 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Max Players on this build I assume virtualized? I would expect about ~24 slots per core for the average srcds server. for CS:GO don't go over 64 tick. On 3/14/2014 11:01 AM, pilger wrote: Hey guys, I need some guidance to see what can I get from a server like this one: vendor_id : GenuineIntel cpu family : 6 model : 15 model name : Intel(R) Xeon(R) CPU E5645 @ 2.40GHz stepping : 1 cpu MHz : 2400.085 cache size : 12288 KB That's just one of the two cores it has, of course. It also has 1GB Ram and 4Mbits/s Bandwidth. Running CentOS 6.4. Can anyone give a hand!? _pilger _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
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