1-2GB of ram per a server? Our tf2 servers never go above 500MB allocated (350~ is in use), and they are stock maps with long uptimes (around 10000 mins) :p Running debian.
Cannot say the same thing about L4D(2) servers though. They like ram. On Sun, Feb 14, 2010 at 11:40 PM, 1nsane <[email protected]> wrote: > In my experience, when it comes to shared game server hosting, slow map > loads usually mean lack of free ram. > > Game servers don't write that much to a disk (log files and such) > to bog it down to a point that it will take 2 minutes to load a map. > > I mean after updates when 4 of my servers start (at the same time) > on a 160GB HD with 8 mb cache they all load in under 25 secs. > > But ram however, is more of an issue. > Say your server host runs only 2 (unlikely situation) servers per core and > the server has 4 cores, > that's over 2 gigs ram on start up and that grows with longer uptime, more > plugins, > and especially when maps don't change much (idle server. server empty most > of the day). > > One of my idle servers is running the simplest map ever > and less than base sourcemod plugins yet the ram usage is over 1GB now heh > (last map change over 600 minutes ago). > > Anyway, that's just what I noticed. > > On Sun, Feb 14, 2010 at 11:56 PM, Cc2iscooL <[email protected]> wrote: > > > I kind of doubt it'll help. It may change the load times a little, maybe > a > > second or two at best, but it's more likely that something is eating the > > disk I/O or there's a problem with the box itself. > > > > I'd either request a box change or a refund for slow map loading times > and > > unsatisfactory support. If it were a "bug in the server" it would be all > > over the mailing list right now, and that hasn't happened since Valve > fixed > > the stats issue...but technically this doesn't mimic that problem at all. > > > > I had good luck with Branzone when I was with them, but stay away from > > their > > 128 FPS servers. They play like gameservers.com servers. > > > > On Sun, Feb 14, 2010 at 10:14 PM, Chris Oryschak <[email protected]> > > wrote: > > > > > It varies, I'm running stock configs, with no sourcemod installed > > > (renamed addons dir) and fastest I've gotten was 13seconds and longest > > > is about 2mins. It's extremely noticeable when going from a good > > > working server to mine. Even the 13seconds until you start to see the > > > map loading on the client seems forever. > > > > > > The guy said he is going to do a defrag on the hard drive... highly > > > doubt that will do anything but I'll wait and see.. and then probably > > > price out a server somewhere else I'm thinking now. > > > > > > -----Original Message----- > > > From: [email protected] > > > [mailto:[email protected]] On Behalf Of Cc2iscooL > > > Sent: Sunday, February 14, 2010 9:42 PM > > > To: Half-Life dedicated Win32 server mailing list > > > Subject: Re: [hlds] TF2 Long Map Change > > > > > > That's kind of an unacceptable response with how much you pay for AoW > > > servers. > > > > > > How long are the mapchanges? > > > > > > On Sun, Feb 14, 2010 at 6:59 PM, Chris Oryschak <[email protected]> > > > wrote: > > > > > > > Yeah I google searched and came across that what you describe. > > > > I don't load any banned ip's from a cfg so this won't be the issue, I > > > > use sourcemod to manage my bans which, at the moment is empty. > > > > > > > > I put a support call in and got a response back saying that it's a > > > "bug > > > > on the server unfortunately" huff. > > > > > > > > > > > > -Python > > > > > > > > -----Original Message----- > > > > From: [email protected] > > > > [mailto:[email protected]] On Behalf Of Andrew > > > > Armstrong > > > > Sent: Sunday, February 14, 2010 4:59 PM > > > > To: 'Half-Life dedicated Win32 server mailing list' > > > > Subject: Re: [hlds] TF2 Long Map Change > > > > > > > > We've experienced this with other source based games when we listed > > > > 'exec > > > > banned.cfg' in our server config file, when the banned.cfg contained > > > > hundreds of ban entries. > > > > > > > > Remove this command from your server.cfg if its present, just execute > > > it > > > > once on the command line. > > > > > > > > Regards, > > > > Andrew > > > > > > > > -----Original Message----- > > > > From: [email protected] > > > > [mailto:[email protected]] On Behalf Of Chris > > > Oryschak > > > > Sent: Monday, 15 February 2010 8:34 AM > > > > To: Half-Life dedicated Win32 server mailing list > > > > Subject: [hlds] TF2 Long Map Change > > > > > > > > Anyone ever have problems with their TF2 server + on map change it > > > takes > > > > a long time. > > > > I'm running the server off a rented box so my access is limited but > > > when > > > > I look at the server logs here is what I find: > > > > > > > > > > > > > > > > L 02/14/2010 - 13:24:05: "tv_relaypassword" = "" > > > > L 02/14/2010 - 13:24:05: "tv_password" = "" > > > > L 02/14/2010 - 13:24:05: "deathmatch" = "1" > > > > L 02/14/2010 - 13:24:05: "coop" = "0" > > > > L 02/14/2010 - 13:24:05: "sv_cheats" = "0" > > > > L 02/14/2010 - 13:24:05: "sv_pausable" = "0" > > > > L 02/14/2010 - 13:24:05: "sv_contact" = "" > > > > L 02/14/2010 - 13:24:05: "sv_voiceenable" = "1" > > > > L 02/14/2010 - 13:24:05: "tv_enable" = "0" > > > > L 02/14/2010 - 13:24:05: server cvars end > > > > > > > > L 02/14/2010 - 13:25:38: Started map "cp_dustbowl" (CRC "1303353615") > > > > L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_payload" "0" > > > > L 02/14/2010 - 13:25:45: server_cvar: "sv_tags" > > > > "Vanilla,hlstatsx,increased_maxplayers" > > > > L 02/14/2010 - 13:25:45: server_cvar: "sv_tags" > > > > "Vanilla,hlstatsx,increased_maxplayers" > > > > L 02/14/2010 - 13:25:45: server_cvar: "tf_gamemode_cp" "1" > > > > > > > > > > > > Note the times from when "server cvars end" and "started map" begins. > > > > It was almost 1:33 delay for this map change. Anyone have any ideas > > > on > > > > what could be causing this? > > > > > > > > Thanks, > > > > Chris > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > > _______________________________________________ > > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > > please visit: > > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlds > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlds > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

