> Well I was wrong about the patch applying cleanly too. Not paying close > Attention, apparently. And that patch was merged already in the current > Version of Blender we ship. > > It looks like my GPU, which is (according to lspci): > > 00:02.0 VGA compatible controller: Intel Corporation UHD Graphics 620 > (Whiskey Lake) > > Has particular trouble: > > https://developer.blender.org/T80458#1182395 > > Frustrating.
Hi all, I found this error again and I don't know what to do. Honestly this sucks really hard. I checked the error report at blender.org and I find the same error even with the same file that is added in the error report: ``` Oct 3 21:52:44 localhost vmunix: [35774.167860] i915 0000:00:02.0: [drm] Resetting rcs0 for preemption time out Oct 3 21:52:44 localhost vmunix: [35774.167877] i915 0000:00:02.0: [drm] blender[12755] context reset due to GPU hang Oct 3 21:52:44 localhost vmunix: [35774.197793] i915 0000:00:02.0: [drm] GPU HANG: ecode 9:1:85df9ebf, in blender [12755] Oct 3 21:52:45 localhost vmunix: [35774.871808] i915 0000:00:02.0: [drm] Resetting rcs0 for preemption time out Oct 3 21:52:45 localhost vmunix: [35774.871827] i915 0000:00:02.0: [drm] blender[12755] context reset due to GPU hang Oct 3 21:52:45 localhost vmunix: [35774.879501] i915 0000:00:02.0: [drm] GPU HANG: ecode 9:1:85dfbfff, in blender [12755] Oct 3 21:52:54 localhost vmunix: [35784.215617] i915 0000:00:02.0: [drm] Resetting rcs0 for preemption time out Oct 3 21:52:54 localhost vmunix: [35784.215643] i915 0000:00:02.0: [drm] blender[12755] context reset due to GPU hang Oct 3 21:52:54 localhost vmunix: [35784.224865] i915 0000:00:02.0: [drm] GPU HANG: ecode 9:1:85dfbfff, in blender [12755] ``` Is there any chance that we can fix this? Any ideas?