No, you dont need to use the C++ skeleton. Just put an extern "C"
declaration at the beggining of your parser file (.y file)  e.g.,

extern "C"
{
   int yyparse ( void );
   int yylex   ( void );
   int yywrap  ();
   void yyerror ( char* );
}

satya.
--
Work expands to fill the time available for its completion (Parkison's law).
http://cs.uic.edu/~spopuri

On 12/11/06, Michel Meynard <[EMAIL PROTECTED]> wrote:

Hello
i want to write a parser with bison using some containers from STL but i
don't need an oriented objet parser : yyparse() is sufficient for me !
Have i to use skeleton and all the C++ stuff of bison manual  ?

--
Cordialement, Michel Meynard.
----------------------------------------
Michel Meynard (e-mail : [EMAIL PROTECTED])
161, rue ada
34392 Montpellier Cedex 5
France
tel. : (33) 04 67 41 85 40        fax :  (33) 04 67 41 85 00
web : www.lirmm.fr/~meynard



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