On 07/02/2012, at 7:00 AM, Clark Gaebel wrote: > Using the OpenGL package on Hackage, how do I load a texture from an array? > > In the red book[1], I see their code using glGenTextures and glBindTexture, > but I can't find these in the documentation. Are there different functions I > should be calling?
The Gloss graphics library has texture support, and the code for drawing them is confined to this module: http://code.ouroborus.net/gloss/gloss-head/gloss/Graphics/Gloss/Internals/Render/Picture.hs Feel free to steal the code from there. Ben.
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