On 07/02/2012, at 7:00 AM, Clark Gaebel wrote:

> Using the OpenGL package on Hackage, how do I load a texture from an array?
> 
> In the red book[1], I see their code using glGenTextures and glBindTexture, 
> but I can't find these in the documentation. Are there different functions I 
> should be calling?

The Gloss graphics library has texture support, and the code for drawing them 
is confined to this module:

http://code.ouroborus.net/gloss/gloss-head/gloss/Graphics/Gloss/Internals/Render/Picture.hs

Feel free to steal the code from there.

Ben.


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