On Fri, 2 Apr 2010, Maciej Piechotka wrote:
1. How to interpret ArrowLoop? I have two possible implementations:
type RunSF a = a Dynamic ()
data SF a b c =
SF (a (Dynamic, b, RunSF, Set Unique) (c, Set Unique, SF a b c))
(...)
instance ArrowLoop (SF a) where
loop (SF f) = loop' f undefined
where loop' g d = proc (dyn, b, r, s) -> do
((c, d'), s, g') <- g <- (dyn, (b, d), r, s)
returnA -< (c, s, loop' g' d')
instance ArrowLoop a => ArrowLoop (SF a) where
loop (SF f) = SF $! proc (d, b, r, s) -> do
rec ((c, d), s, f') <- f -< (d, (b, d), r, s)
returnA -< (c, s, loop f')
Neither of these compile through my eyeball, but I don't think it should
be possible for SF to be an Arrow-anything unless 'a' is also.
2. Why there is no ArrowIO in arrows? I.e.
class Arrow a => ArrowIO a where
liftAIO :: Kleisli IO b c -> a b c
(possibly
class Arrow a => ArrowST a where
liftAST :: Kleisli ST b c -> a b c
)
It would only be a convenience typeclass, and in that case why not just
have a generic ArrowKleisli with: (i -> m o) -> a i o
3. Why switch is needed? How to interpret switch with current
continuation?
I think switch is equivalent to ArrowChoice but do I miss something?
They are not equivalent. A switch, roughly, provides a way to
persistently replace a running segment of a program with a different
program.
ArrowChoice is just a way of implementing if-then-else flow control in an
Arrow, which might be useful, but is not the point of FRP.
Imagine a light switch that remains on or off after you toggle it,
compared to a pressure switch that requires constant supervision.
Friendly,
--Lane
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