On Feb 24, 2010, at 12:25 , Bardur Arantsson wrote:
It's a huge amount of data since it's streaming ~900Kb/s (or thereabouts). I don't think it's really practical to look through all that to try to figure out exactly when the problem occurs.
Given what we're looking for, I think you can ignore normal packets:
tcpdump 'host ps3 and tcp[tcpflags] & 0x27 != 0'
(substitute the hostname of your PS3; you may need to escape the !
depending on your shell)
This (flags = SYN, FIN, RST; URG thrown in for the heck of it) should omit all data packets from the capture.
-- brandon s. allbery [solaris,freebsd,perl,pugs,haskell] [email protected] system administrator [openafs,heimdal,too many hats] [email protected] electrical and computer engineering, carnegie mellon university KF8NH
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