http://dotat.at/prog/life/hslife.hs
[], Edgar On Tue, 02/Feb/2010 at 21:10 +0100, Arne D Halvorsen wrote: > > Den 2. feb. 2010 kl. 19.26 skrev Jon Harrop <j...@ffconsultancy.com>: > > >On Tuesday 02 February 2010 16:10:05 Serguey Zefirov wrote: > >>Actually, your solution with arrays is the most often occured > >>solution > >>an imperative programmer will come with. It is simple but not > >>scalable > >>and not particularly fast. > > > >What gave you that impression? > > If I may butt in here: to get a scalable, fast Game of Life, you > should look into Hashlife (by Gosper?) as exemplified in the open > source application Golly. It gives an astonishing speedup, and it > would be interesting to see it expressed in Haskell. > > Regards, > Arne D Halvorsen > > > >-- > >Dr Jon Harrop, Flying Frog Consultancy Ltd. > >http://www.ffconsultancy.com/?e > >_______________________________________________ > >Haskell-Cafe mailing list > >Haskell-Cafe@haskell.org > >http://www.haskell.org/mailman/listinfo/haskell-cafe > _______________________________________________ > Haskell-Cafe mailing list > Haskell-Cafe@haskell.org > http://www.haskell.org/mailman/listinfo/haskell-cafe _______________________________________________ Haskell-Cafe mailing list Haskell-Cafe@haskell.org http://www.haskell.org/mailman/listinfo/haskell-cafe