On Nov 20, 2007 4:14 PM, Radosław Grzanka <[EMAIL PROTECTED]> wrote: > 2007/11/20, Gwern Branwen <[EMAIL PROTECTED]>: > > > On Nov 20, 2007 10:41 AM, nick ralabate <[EMAIL PROTECTED]> wrote: > > > Speaking of Tetris and Space Invaders, you might be interested in this > > > project: > > > > > > http://www.geocities.jp/takascience/haskell/monadius_en.html > > > > > > It's a clone of Gradius written in Haskell. > > > > > > > > > -Nick > > > > It's a fun enough game under Wine, but has anyone managed to get it to > > compile under Linux? I tried but couldn't, and the associated makefile > > seems to be very Windows-specific. > > I have prepare quick patch that removes audio from Monadius so it > compiles on Linux and is playable (this is quick and dirty patch). > > Cheers, > > Radek.
That patch works fine for me. I am actually very grateful you sent that because I had just started trying to do the same thing. :) It's a pretty fun game, I think, and not at all what people think when they think of Haskell programs. I think it'd be good to fix it up and make it portable so that way Hackage can add a Game category. Right now I'm looking at lemmih's SDL-mixer binding <http://darcs.haskell.org/~lemmih/hsSDL/hssdl-mixer> to see if I can hack something up, but if anyone else wants to do it or has any suggestions, they're more than welcome. ----------- On a side-note, if anyone was seeing any initialization crashes while trying out the Shu-thing game, try adding a call to 'getArgsAndInitialize' in main; worked for me. -- gwern
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